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NPC Generator

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Advanced [show]


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair is singed and shortened. His gray eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature, Rich. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Jak Strongbones, Male Halfling Druid 9
Small (3'2") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)12 (+1) 7 (-2)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Red garnet (150 gp). Black pearl (700 gp). Deep green spinel (150 gp). Moonstone (40 gp). Blue quartz (8 gp). Fire opal (600 gp).


Social Check DCs


Flame Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His fur is greying and his face has many wrinkles. He is baby faced.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Rich, Adventurer. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Flame Thunder, Male Tabaxi Wizard 6
Medium (6'1") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 6 (-2)14 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item.


Social Check DCs


Cloud Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a yellow scarf, and sports empty pouches on his belt. His fur is black, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cloud took refuge in the old dungeon and found the beat up longsword and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Cloud Thunder, Male Tabaxi Ranger 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs


Werydd Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her black hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is afraid of women and trembles around them

History: Werydd was born in the east. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She wants to get laid; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Criminal record, Has a crush. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Werydd Gorunn, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)7 (-2) 5 (-3)14 (+2)
Skills Athletics +3, Religion +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. Golden yellow topaz (200 gp). Chalcedony (50 gp). Carnelian (50 gp).


Social Check DCs


Jebeddo Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear blue tank tops with tan pants. His golden hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Religious, Family. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Jebeddo Shadowcloak, Male Gnome Sorcerer 11
Small (3'3") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 16 (+3)18 (+4)
Skills Medicine +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 160 pp. Red-brown spinel (50 gp). Amethyst (50 gp). Fiery yellow corundum (1200 gp). Bloodstone (60 gp). Deep blue spinel (1600 gp). Fire opal (1200 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kristryd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries with her a set of tridents on her belt, each one with a aquamarine on the hilt. Her golden hair is slicked back into a classic pompadour. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Kristryd was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Bonds: Attractive, Religious, Military. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Kristryd Orcfoe, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 15 (+2)7 (-2)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1500 sp. Malachite (16 gp). Tourmaline (60 gp).


Social Check DCs


Ortegar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is renowned for his bright red suits and hats, and sports empty pouches on his belt. His golden hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Ortegar was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Ortegar and his spouse have recently divorced.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record, Military. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ortegar Tealeaf, Male Halfling Aristocrat 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp.


Social Check DCs


Lorilla Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears blue cloth garments or leather armor. Her auburn hair is heavily combed to the right. Her eyes, though not visible through her cowl, are green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lorilla is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Adventurer. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Lorilla Ningel, Female Gnome Warlock 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills History +2, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Warryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and is typically in his Bellfounder uniform. He has shaved his head bald. His ears are large.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. He worked as a nervous Bellfounder and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Ugly, Addict, Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Warryn Oomtrowl, Male Gnome Warlock 8
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)18 (+4) 11 (+0)10 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Auran, Elven, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 50000 cp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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