Aym Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her blue robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her brown hair is lengthy. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Locksmith job and began her own company from there.
Motivation: Nothing but the best is good enough for her; and expand her business
Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 42 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 6000 sp. Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traubon Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears baggy brown pantaloons and a black scarf. His chestnut hair is unkempt and raggedy. His eyes are hazel and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.
History: Born in the south his family was never financially stable. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 80 gp.
Sark Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a white Stetson hat and white clothes. He sports a flattop hair cut. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp.
Nuthra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak, and she perpetually has her pickaxe ready. Her green crest, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She will rave to anyone who will listen. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable.
Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Faran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his bastard sword always slung over his shoulder. He wears his hair in dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.
History: He was raised in a island tribe. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: To prove his worth to the world; and doesn't want to be a doctor and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature, Family. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp. 1 Half-Plate.
Semyaza Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has done her best to style her dark red hair to look like a famous performer. Her red eyes dart from person to person.
Personality: Semyaza is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She got into the Masseuse business at a young age. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She struck the Masseuse job and began her own company from there.
Motivation: Expand her business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Fighting, Philantrophist, Gifted. Flaws: Depressed. Bonds: Job, Debt. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 500 gp.
Williamina Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her black hair up in a very large beehive style do. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Williamina was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: To pay off her debts; and meet up once more with her childhood friend
Ideals: Justice, Optimist. Flaws: Addict. Bonds: Attractive. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Driindar Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is dressed in a clean black cloak covering her clean studded leather, and sports empty pouches on her belt. She has black crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Driindar lived on a farm with her mother, near the main road leading to a nearby town. She moved out east to avoid the crime she committed. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Criminal record, Rich. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp. Sard (60 gp). Alexandrite (1300 gp). Aquamarine (1300 gp). Hematite (9 gp).
Jade Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy pastel pantaloons and a grey scarf. His fur is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Adventurer, Rich, Attractive. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 98 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Sapphire pendant on gold chain (2400 gp). Cloth of gold vestments (170 gp).
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Their contribution stands as a beacon of hope for all adventurers!