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NPC Generator

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Advanced [show]


Carrie Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Logical, Justice. Bonds: Rich, Job, Nature, Criminal record. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Carrie Floshem, Male Elf Druid 13
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Arcana +7, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Druidic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (130 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Eleanor Wallace, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light brown in addition to tight pants. Her chestnut hair is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered

History: Eleanor lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted divine powers by her dying brother.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Logical, Gifted. Bonds: Attractive, Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Eleanor Wallace, Female Human Expert 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Nurkara Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright brown dresses and hats. With wild brown hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the north, but her parents moved at a very young age to the south. She dropped out of school to support her sick father, and resented it. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and her religion dominates her actions

Ideals: Logical. Bonds: Family, Slave, Immigrant, Religious. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Nurkara Trueblood, Female Dwarf Fighter 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 9
Hit Points 86 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +5

Possessions: 2400 gp. Jeweled electrum ring (6000 gp). Jeweled electrum ring (6000 gp). Golden circlet with four aquamarines (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Gennal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky blue painted plate armor. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: Gennal wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gennal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Gennal Amakiir, Male Elf Wizard 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Merla Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern woman, she is dressed in a clean white cloak covering her clean studded leather. Her brown hair, when down, is lengthy. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Merla was born on a far eastern forest where she grew up under the tutelage of her father, an expert Ruler. She has been saving her money to try and buy her brother's freedom.

Motivation: Nothing but the best is good enough for her; and find a way to reverse the transformation of her brother

Ideals: Optimist, Impeccable. Flaws: Greedy. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Merla Sunmeadow, Female Halfling Barbarian 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp.


Social Check DCs


Sannl Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a simple grey robe with violet stripes complete with hood. Her blonde hair is heavily combed to the right. She is baby faced.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was always a brilliant, if unscrupulous mind. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Cynical, Insane. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Sannl Morigak, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Snagog Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black painted combat armor at almost all times. His long white hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Snagog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To prove his worth to the world; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Immigrant. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Snagog Winterbourne, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 3000 sp. Hematite (10 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Baruk Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean white cloak covering his clean studded leather. His long golden hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Ar-Baruk Woods, Male Half-Orc Wizard 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp.


Social Check DCs


Arjhan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His black crest is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Arjhan hails from a village terrorized by goblins. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arjhan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arjhan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arjhan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Enemies, Criminal record. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Arjhan Linxakasendalor, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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