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NPC Generator

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Advanced [show]


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt with thin white vertical stripes and brown pants. He keeps his long orange fur kept up in a rat tail. His half smiles and copper eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: Spring lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Spring Of Spirit, Male Tabaxi Fighter 4
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)16 (+3) 8 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Merihim Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears baggy green pantaloons and a white scarf. His hair is short and chestnut. His eyes are silver.

Personality: A skeptical and narcissistic man, Merihim's first love is himself. His second love is also himself. He is an amazing painter.

History: Merihim hails from a village terrorized by gnolls. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable, Gifted. Bonds: Enemies. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merihim Chant, Male Tiefling Monk 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Goblin
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4

Possessions: 160 gp. 1 Backpack.


Social Check DCs


Mozû Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white armored body suit, with a simple violet line shooting up and back down. His black hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Mozû does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Mozû Elton, Male Half-Orc Expert 13
Medium (6'3") Half-Orc, Neutral Evil (CR 13)
Armor Class 10
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Arcana +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Dwarven, Goblin, Aquan
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 2000 gp. Sard (70 gp). Brown-green garnet (60 gp). Malachite (10 gp). Black opal (1400 gp). Jet (60 gp). Golden pearl (60 gp). Golden yellow topaz (1500 gp). Moss agate (10 gp).


Social Check DCs


Audhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.

History: Gifted from a young age, Audhild studied abroad. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Audhild Aranore, Female Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +0, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 900 sp. 1 Antitoxin.


Social Check DCs


Windy Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His lavender fur is matted, messy, and big. His eyes, though not visible through his cowl, are copper.

Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Windy Of Snakes, Male Tabaxi Paladin 10
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 sp. Red garnet (100 gp). Jet (100 gp). Zircon (70 gp). Peridot (70 gp). Black pearl (1600 gp). Jasper (70 gp). Rhodochrosite (13 gp).


Social Check DCs


Bhevek Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bhevek hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Bhevek Goodearth, Male Halfling Adept 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 49 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 500 pp. Banded agate (6 gp). Azurite (6 gp). Lapis lazuli (6 gp). Carnelian (80 gp). Amethyst (160 gp). Coral (160 gp). Alexandrite (1100 gp). Fire opal (900 gp).


Social Check DCs


Bertram Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red Stetson hat and red clothes. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Underbough, Male Halfling Warlock 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1000 gp.


Social Check DCs


Fabien Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is singed and shortened. His hazel eyes peer out from beneath his top tan hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Fabien Musgraben, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. Violet garnet (400 gp).


Social Check DCs


Kithri High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of maces on her belt, each one with a sapphire on the hilt. Her head has been shaved. Her eyes are violet and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Ploughman who has hired her part-time. A true patriot, Kithri would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Kithri was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Ploughman.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Military, Job. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Kithri High-hill, Female Halfling Adept 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Auran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 4000 sp. Old masterpiece painting (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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