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NPC Generator

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Advanced [show]


Fibblestib Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. He is portly but not overly obese. He sports a flattop hair cut. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Fibblestib Garrick, Male Gnome Ranger 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 7 (-2)17 (+3)
Skills Intimidation +5, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 35000 sp.


Social Check DCs


Dabbledob Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. His silver hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Dabbledob Raulnor, Male Gnome Expert 13
Small (3'4") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 88 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze. She wears her brown hair up. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nedda is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist, Justice, Gifted, Entrepeneur. Bonds: Rich. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Nedda Elderberry, Female Halfling Warrior 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 9 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Quelenna Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'10". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a scythe. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has drifted from career to career and currently works as a Dyer.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Quelenna Xiloscient, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)7 (-2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Rhodochrosite (10 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Finellen Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her golden hair is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Finellen took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Finellen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Finellen Caebrek, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 9 (-1)6 (-2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his crossbow ready. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Morkral Orcfoe, Male Dwarf Sorcerer 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mogg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black armored body suit, with a simple blue line shooting up and back down. His blonde hair is cut short. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Mogg Darlington, Male Half-Orc Aristocrat 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomi Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His moppish golden hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic, Insane. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Tomi Sunmeadow, Male Halfling Druid 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Orthog Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Weaver uniform. He keeps his long auburn hair kept up in a rat tail. He has brown eyes and a white hat with a brown feather.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Orthog was left his mother's suit of armor and trained in its use and care. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and he wants revenge against giants

Ideals: Fighting. Bonds: Job, Enemies, Family, Military. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Orthog Washington, Male Half-Orc Sorcerer 11
Medium (6'3") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)8 (-1) 17 (+3)16 (+3)
Skills Deception +7, Survival +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Amethyst (70 gp). Blue quartz (10 gp). Star rose quartz (80 gp). Carnelian (80 gp). Malachite (10 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). 1 Minor magic item.


Social Check DCs

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