Emerald Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his brown fur up. His green eyes peer out from beneath his feathered brown hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to end his boredom
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Military, Rich. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
Possessions: 230 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Gale Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin tan vertical stripes and pastel pants. He has a slight overbite and is overall scrawny. His brown fur is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict, PTSD. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 84 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Auran
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 18000 gp. Eye agate (16 gp). Sardonyx (20 gp). Rhodochrosite (16 gp). Red garnet (70 gp). Red-brown spinel (70 gp). Sard (20 gp). Jet (70 gp). Azurite (16 gp). Citrine (20 gp). Black pearl (1000 gp). Bloodstone (20 gp). Smoky quartz (20 gp). Blue star sapphire (800 gp). Carnelian (20 gp). 1 Medium magic item.
Mreksh Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His red crest is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: Mreksh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and he loathes his own lifestyle
Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Attractive, Slave. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 800 gp. Black opal (900 gp). Alexandrite (200 gp).
Oriff Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a long, grey cloak. She is muscular with a powerful set of arms. She keeps her auburn hair in a flapper bob. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the south to a Shepherd, Oriff learned a great deal about her father's area of expertise. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 pp.
Naamah Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black trousers with green and brown striped suspenders. She wears various colorful collared shirts, and she perpetually has her axe ready. Her blue hair is long and unkept. Her fierce white eyes like to dwell on things.
Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Joker. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp.
Dazzazn Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is dressed in earthy colors with a black and pastel handkerchief worn on his left side, and his gloved hand is found clutching a longbow. He has wavy gold crest. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Cartwright, Dazzazn learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has never given up on his singing dream.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a doctor again
Ideals: Philantrophist, Artistic. Bonds: Adventurer, Job, Slave. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 21 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 5 (-3) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Black pearl (700 gp). Rhodochrosite (9 gp). Golden pearl (60 gp).
Oriax Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'10", this man wears a green costume with the symbols of the sun god on his torso. His black hair is heavily combed to the right. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across
History: Oriax lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.
Motivation: To unite with his sister; and he wants to get laid
Bonds: Religious, Criminal record, Family, Has a crush. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Falkrunn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has a long white ponytail with little hanging trinkets. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Falkrunn was raised in a hard working conservative environment. A gifted student she started as a Performer, but she got bored and became a Miller. She ran away from her former home and has been making her living as a Miller for the past few years.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 50 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 60 pp. 1 Masterwork manacles. 1 Bullseye lantern. 1 Simple lock. 1 Masterwork Thieves’ tools.
Dell Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a fancy white dress. Her hair is golden, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of southern immigrants she idolized her mother. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Poor, In love, Immigrant. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item.
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