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NPC Generator

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Advanced [show]


Antinua Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan Stetson hat and tan clothes. She has a very tight haircut. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has all her life been fascinated with dancing.

History: Antinua was born in the east. At a young age she loved to build and create. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she has a crush on the local engraver

Ideals: Passionate, Artistic, Persistence. Bonds: Attractive, Adventurer, Has a crush. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Antinua Ofandrus, Female Elf Sorcerer 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 18000 cp.


Social Check DCs


Dain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and is wearing colorful clothing, dressed as a Beggar. His right hand appears badly burned and disfigured. He has a auburn handlebar mustache and slicked back auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in a small island village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Dain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Retire the richest man in the north; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Enemies, Nature. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Dain Deepdelver, Male Dwarf Wizard 6
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)7 (-2) 17 (+3)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (14 gp). Banded agate (14 gp). Coral (140 gp). Jasper (50 gp).


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a long auburn beard, and similarly colored long hair. His violet eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Cartwright. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Job. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Beloril Morigak, Male Dwarf Monk 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Joan Fidget, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She is physically well-built. She wears a deerstalker hat to hide her balding. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Joan lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Regain custody of her daughter; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Adventurer, Guardian. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Joan Fidget, Female Human Warlock 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 4000 cp.


Social Check DCs


Jebeddo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man tends to wear a large blue jacket. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Masseuse, who enjoyed hunting, Jebeddo was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Nature, Military, Job. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Jebeddo Timbers, Male Gnome Warlock 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Deception +7, Stealth +7
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Naal Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a well pressed and immaculate suit (or dress). He keeps his silver hair in a pixie cut. This blue eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naal is combative with any and all who dare try his patience in the slightest.

History: He got into the Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Disciplined, Justice. Bonds: Job, In love, Rich. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Naal Hardy, Male Half-Elf Rogue 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Climber’s kit. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Nogu Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has wavy auburn hair. Her thin eyebrows rest above her beady gray eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a forest tribe. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Nogu Gentry, Female Half-Orc Expert 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports blue clothing, slightly heavier than average wear. His blonde hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Flaws: Shy. Bonds: Attractive, Nature, Rich, Family. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Naill Iranapha, Male Elf Expert 10
Medium (4'10") Elf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills History +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial, Orc
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 200 pp. Deep blue spinel (1200 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Amber (70 gp). Golden yellow topaz (1200 gp). Bloodstone (20 gp).


Social Check DCs


Phelaia Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. Her hair is cut close to her head. Her eyes are red and beady.

Personality: Phelaia wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Bookbinder business.

History: She was born on a small isolated farm. When Phelaia reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and to be a stableman again

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Nature, Military. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Phelaia Quiet, Female Tiefling Cleric 3
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp. Citrine (30 gp). Blue star sapphire (500 gp).


Social Check DCs

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