Uraim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered whip and tarnished spear as well. His red hair is lengthy and is close to two feet long. He has green eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Bonds: Poor, Religious, Immigrant. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Quarion LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by teas. He has done his best to style his red hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Elven culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Ugly, Addict, Racist, Antagonistic. Bonds: Rich. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 3 (-4) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Bloodstone (70 gp). Blue quartz (13 gp).
Mella Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a pastel scarf. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since lost track of the people in her past.
Motivation: Wants to work out more often; and doesn't want to be a bather and was forced into it by her family
Ideals: Athletic. Bonds: Family, Religious, Rich, Job. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 2000 sp. Chrysoberyl (100 gp). Black pearl (200 gp). White opal (500 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Isabella Blyth, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She is portly but not overly obese. She wears a colorful flower in her golden hair. She is baby faced.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.
History: Isabella lived on a farm with her father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp. Golden yellow topaz (300 gp). Alexandrite (300 gp). 1 Minor magic item.
Althaea Holimion, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a tan tunic with pastel highlights, and long tan pants that bunch up around her shoes. She has blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her mother was called into army service. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Gardener, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of her sister.
Bonds: Job, Military, Family. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Moonstone (70 gp). Azurite (10 gp).
Aramil Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has done his best to style his white hair to look like a famous performer. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the south. He also has developed a complete distrust of the Blacksmith profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Mortician for hire.
Motivation: He desires power and/or immortality; and expand his business
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 143 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 900 pp. Deep blue spinel (600 gp). Black pearl (600 gp). Malachite (11 gp). Silver pearl (90 gp). Fire opal (400 gp). Chalcedony (80 gp). Freshwater pearl (11 gp). Fiery yellow corundum (400 gp). Black pearl (600 gp). Rock crystal (80 gp).
Dworic Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and he perpetually has his shortbow ready. His blonde hair, when down, is lengthy. He has a dull look in his gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of western immigrants he idolized his mother. Dworic was born on a far western forest where he grew up under the tutelage of his mother, an expert Priest. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dworic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Iolite (80 gp). Tiger eye turquoise (11 gp). Amber (140 gp). Carnelian (80 gp). Bloodstone (80 gp). Coral (140 gp). Alexandrite (1500 gp). Red garnet (140 gp). Freshwater pearl (11 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Liftrasa Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, grey, dusty cloak. Her golden hair is long and unkept. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Liftrasa never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Ugly, Addict, Shy. Bonds: In love, Religious, Mentor. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 20 (+5) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Raer Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Raer's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Raer grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Raer took refuge in the large cave and found the beat up trident and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Opinionated. Flaws: Insane. Bonds: Adventurer, Nature, Has a crush. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
