Sarai Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. Sporting a white mohawk this woman's hair draws a lot of attention. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She has a massive crush on the younger sibling of the Sage who has hired her part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Priest, but she got bored and became a Sage. She has achieved small success as a Sage.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an entirely black suit with yellow socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Persistence, Entrepeneur. Flaws: Insane, Racist. Bonds: Slave. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Moon Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no fur. She has a dull look in her yellow eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful brothel owner made her what she is. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: She has passion for adventuring and risk; and regain custody of her daughter
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Vapula Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a green costume with the symbols of magic on her torso. Beneath her clothing is a huge mess of scar tissue. Her hair is black and curly. Her eyes are likewise white.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west her family was never financially stable. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Gnomish compassion; and she is currently in port desperately looking for someone to get her out
Ideals: Logical. Flaws: Selfish, Racist. Bonds: Slave, Poor. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 46000 sp.
Sora Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is short and black. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Sora was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and someone believes her a fraud
Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Family, Enemies, Job. Occupation: Bather
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +6
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1000 gp).
Dondon Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with pastel pants. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to find somewhere to settle down
Flaws: Depressed, Insomniac, Mundane. Bonds: Criminal record. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 300 gp. Deep green spinel (160 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.
Eleanor Shelley, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She is dressed in earthy colors with a grey and green handkerchief worn on her left side. Her brown hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a small toy that she constantly fidgets with.
History: Eleanor was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To find somewhere to settle down; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. His fur is lavender and curly. He has green eyes and a brown hat with a green feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small forest village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Cynical, Fearful. Bonds: Nature. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 700 gp. Jasper (40 gp). Carnelian (40 gp). Black pearl (400 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Murook Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she typically wears black cloth garments or leather armor. Her golden hair is braided into rings. Her brown eyes peer out from beneath her small black hat.
Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture.
Ideals: Pacifist. Flaws: Disease. Bonds: Guardian, Criminal record. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
