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NPC Generator

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Advanced [show]


Wrenn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He wants to get laid; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Mentor, Religious, Has a crush. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Wrenn Glittergem, Male Gnome Expert 9
Small (3'8") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears white trousers with green and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Has a crush, Immigrant, Adventurer, Religious. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Thorpe Underfoot, Male Halfling Sorcerer 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 38 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Investigation +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 800 pp. Freshwater pearl (16 gp). White pearl (140 gp). Blue quartz (16 gp). Azurite (16 gp). Banded agate (16 gp). Star ruby (1000 gp). Blue quartz (16 gp). Aquamarine (1600 gp). Black opal (1000 gp). Golden pearl (140 gp). Azurite (16 gp). Bloodstone (20 gp). Eye agate (16 gp). Banded agate (16 gp). Jade (140 gp). Emerald (1000 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Paelias Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Elves.

History: Paelias was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business.

Flaws: Insane, Racist. Bonds: Rich, Job, Family. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Paelias Xiloscient, Male Elf Bard 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp.


Social Check DCs


Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. His green crest is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Bonds: Religious, Criminal record. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Ranger 5
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Altham, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear brown clothing when she does not wear armor. With wild golden hair. Her fierce brown eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Eleanor took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Immigrant, Poor, Has a crush. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Eleanor Altham, Female Human Cleric 10
Medium (5'11") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1100 gp.


Social Check DCs


Five Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy lavender fur. His eyes are amber and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Bonds: Attractive, Adventurer, Mentor, Rich, Job. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Five Of Winter, Male Tabaxi Ranger 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dazzazn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in black turtlenecks beneath a green coat with red slacks. He wears a colorful flower in his blue crest. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dazzazn lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dazzazn Orexijandilin, Male Dragonborn Paladin 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 15 (+2)19 (+4)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Azurite (7 gp).


Social Check DCs


Akoth Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears white cloth garments or leather armor. His red hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Akoth was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Akoth Bentley, Male Half-Orc Adept 9
Medium (6'5") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1400 gp. Gold music box (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Arjhan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red crest. He wears an entirely black suit with brown socks and a vest with buckled shoes. He has a hunchback. He has no crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Joker, Logical. Flaws: Ugly, Antagonistic, Disease. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Arjhan Akambherylliax, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)18 (+4) 14 (+2)16 (+3)
Skills Arcana +7, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Giant, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1100 gp.


Social Check DCs

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