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NPC Generator

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Advanced [show]


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her long chestnut hair is drawn into a two foot long braid. Her eyes are violet and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich northern family. Quilla was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Sculptor. She has achieved small success as a Sculptor.

Motivation: To be a Miller again; and money/treasure

Flaws: Addict, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Quilla Nucklestamp, Female Gnome Expert 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Arnold Hayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and prefers to wear brown pants and tee shirts. With bright auburn hair and a scraggly beard. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and doesn't want to be a laborer and was forced into it by his family

Flaws: Mundane. Bonds: Enemies, Rich, Criminal record, Family. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Hayden, Male Human Rogue 6
Medium (5'3") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His left leg appears badly burned and disfigured. He has moderate length brown hair. He has several tiny amethyst earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Melech grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Bonds: Rich, Family, Adventurer. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Melech Flair, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 6000 sp.


Social Check DCs


Thea Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a white costume with the symbols of death on her torso. She has shaved her head bald. Her gray eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Thea Copperkettle, Female Halfling Paladin 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp.


Social Check DCs


Emeny Clive, Female Human [Permalink]

Personal [hide]

Description: This woman wears bulky brown painted plate armor. She has a penchant for wearing a ring with an oversized amber on her left hand. Her auburn hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and she has a crush on the local gardener

Ideals: Pacifist. Flaws: Insomniac, Mundane. Bonds: Rich, Has a crush. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Emeny Clive, Female Human Wizard 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Herleva Yeardley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Fletcher. She has brown hair. Her hazel eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A freak accident while working with her Dilettante mother left her crippled. She then took over the family business and is one of the better Fletcher for hire.

Motivation: She's looking for her big break.

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Herleva Yeardley, Female Human Fighter 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Heather Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Heather was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. After a long history of fighting, Heather and her spouse have recently divorced.

Motivation: Wants to raise her children well; and doesn't want to be a priest and was forced into it by her family

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Heather Watson, Female Half-Elf Cleric 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He sports a flattop crest cut. This gold eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Slave. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Trynnicus Skaarzborroosh, Male Dragonborn Druid 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills History +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 40000 cp. Chrysoberyl (70 gp). Alexandrite (1600 gp). Brown-green garnet (70 gp).


Social Check DCs


Gerard Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His black hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and to be a dilettante again

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Wheatley, Male Human Warlock 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Tiger eye turquoise (15 gp). Rock crystal (40 gp). Black pearl (200 gp). Citrine (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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