Hûra Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Mentor, Criminal record. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp. Amethyst (160 gp). 1 Masterwork Common Melee.
Avice Kinsley, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'0" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her right leg appears badly burned and disfigured. Her hair is chestnut and curly. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She is a bit of a xeno-phobe, disliking non-Humans.
History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her brother before her, after school she went straight into learning to become a Spice Merchant. She has set out to sabotage the competition.
Motivation: Elven compassion; and she is unsatisfied with her job
Flaws: Insane, Racist. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Jasper (70 gp).
Ethereal Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a brown suit, grey shirt, and white tie. Her brown fur is unkempt and raggedy. Her hazel eyes dart from person to person.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Ethereal enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 17000 sp. 1 Minor magic item.
Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is lengthy and is close to two feet long. He has violet eyes and a tan hat with a green feather.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.
History: Dayereth was born in the east. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Ploughman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He'd like to take his coworkers down a peg; and to be a dyer again
Ideals: Persistence. Bonds: Job, Guardian. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).
Shanairla Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman prefers to wear yellow pants and tee shirts. Her silver hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Shanairla was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Barkeep.
Motivation: She uses money and sex appeal to get what she needs; and she is unsatisfied with her job
Ideals: Justice. Flaws: Selfish. Bonds: Job, Rich, Attractive. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Beiro Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. He worked as a nervous Mason and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and to be a bookbinder again
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Job, Enemies. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red and very short. His eyes are amber and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to find somewhere to settle down
Ideals: Optimist, Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Hourglass.
Barendd Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a simple brown robe with black stripes complete with hood. His skin is also unnaturally pale. His blonde hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.
History: Barendd was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and gnomish compassion
Ideals: Persistence, Fighting. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +4
Possessions: Freshwater pearl (12 gp). Jet (130 gp). Blue quartz (12 gp). Star rose quartz (80 gp). Golden yellow topaz (500 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kiirith Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He sports a flattop crest cut. His eyes are a pleasant red.
Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Kiirith was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Addict, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 6 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!