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NPC Generator

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Advanced [show]


Eida Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her hair is short and auburn. She is very pretty but has cold, dead eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Eida hails from a village terrorized by brigands. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic, Justice. Bonds: Poor, Attractive, Enemies. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Eida Wildcloak, Female Halfling Ranger 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Alexandrite (1400 gp). Star ruby (1100 gp). White opal (1100 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Malquis Amakiir, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with top hat. Her hair is short and blonde. Her eyes are gray.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Malquis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Malquis's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 13 years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Malquis Amakiir, Female Elf Ranger 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 11000 cp.


Social Check DCs


Darrak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries a battered glaive and tarnished axe as well. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Darrak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Poor. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Darrak Gorunn, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His chestnut hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a desert tribe. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Extrovert. Flaws: Shy, Fearful. Bonds: Nature. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Fonkin Folkor, Male Gnome Warlock 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 10000 cp. 1 Chain shirt.


Social Check DCs


Spear Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel deerstalker hat and pastel clothes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is black, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: Spear is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Spear was raised in a hard working conservative environment. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She then took over the family business and is one of the better Herbalist for hire.

Motivation: To unite with her sister; and wants to raise her children well

Ideals: Extrovert. Bonds: Attractive, Job, Criminal record, Family. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Spear Shoe, Female Tabaxi Adept 4
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Golden yellow topaz (800 gp). Violet garnet (800 gp). Rich purple corundum (800 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Eldeth Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey costume with the symbols of magic on her torso. She has slicked back silver hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Energy wise she seems alert and responsive.

History: Eldeth was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Professionalism. Flaws: Cynical. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Raspy

Attributes [hide]

Eldeth Lutgehr, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)17 (+3) 13 (+1)6 (-2)
Skills Acrobatics +1, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 160 gp.


Social Check DCs


Seraphina Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seraphina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with her childhood friend.

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Adventurer, Religious. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Seraphina Copperkettle, Female Halfling Rogue 16
Small (2'10") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 91 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Halfling, Giant, Aquan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 300 pp. Black pearl (300 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Violet garnet (300 gp). Zircon (30 gp). Alexandrite (300 gp). Hematite (13 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Star rose quartz (30 gp). Eye agate (13 gp). Golden yellow topaz (300 gp). Pink pearl (140 gp). Zircon (30 gp). Zircon (30 gp). Deep blue spinel (300 gp). Sardonyx (30 gp). Coral (140 gp). Black pearl (300 gp). Alexandrite (300 gp).


Social Check DCs


Naivara Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears baggy blue pantaloons and a tan scarf. She has wavy golden hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Addict, Sensitive. Occupation: Dyer

Voice: American accent

Attributes [hide]

Naivara Iathrana, Female Elf Monk 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Eva Livingstone, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish white hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has always had a great fascination with Dwarven culture. She believes the world needs to unite to get rid of orcs once and for all.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 15th year, her parents were killed by a orcs raid, leaving Eva alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Eva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Revenge; and she wants revenge against orcs

Ideals: Fighting, Athletic, Artistic. Flaws: Racist. Bonds: Enemies. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eva Livingstone, Female Human Druid 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 190 gp. 1 Silk rope.


Social Check DCs

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