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NPC Generator

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Advanced [show]


Audhild Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is short and auburn. Her green eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Audhild Torunn, Female Dwarf Druid 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 pp. 1 Healer’s kit.


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of brigands once and for all.

History: He is a Yochlol in disguise. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of brigands.

Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Family. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Fargrim Ironfist, Male Dwarf Monk 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 16 (+3)6 (-2)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Draconic, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 200 gp. Amethyst (160 gp). Moonstone (70 gp).


Social Check DCs


Purson Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His long blue hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Purson Glee, Male Tiefling Monk 8
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 12 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 5 (-3)8 (-1) 11 (+0)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Hematite (15 gp). Onyx (70 gp). Moss agate (15 gp). Coral (130 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered grey stockings. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is short and brown. Her gray eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is greedy; and she has decided she is irredeemable

Ideals: Justice. Bonds: Rich, Adventurer, Criminal record. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Susannah Hastings, Female Human Paladin 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Insight +5, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 210 pp.


Social Check DCs


Shivering In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length cinnamon fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's looking for her big break; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Shivering In the Storm, Female Tabaxi Aristocrat 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Solid gold idol (300 gp).


Social Check DCs


Peren Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his tan robe and has his ceremonial dagger always slung over his shoulder. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady green eyes.

Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Peren studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Peren Horineth, Male Elf Monk 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Taklinn Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tight fitting grey shirt and pants. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Mercenary. Taklinn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Insane. Bonds: Job, Family, Religious, Mentor. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Taklinn Holderhek, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Violet garnet (300 gp). 3 Thunderstones.


Social Check DCs


Findex Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length red crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants she idolized her mother. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she loathes her own lifestyle

Ideals: Logical. Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Findex Skaarzborroosh, Female Dragonborn Warrior 8
Medium (6'5") Dragonborn, Lawful Evil (CR 8)
Armor Class 9
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 10000 sp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His red fur is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Sun is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Sun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Money/treasure; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Sun In the Wind, Male Tabaxi Paladin 6
Medium (6'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Blue quartz (8 gp). Peridot (30 gp).


Social Check DCs

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