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NPC Generator

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Advanced [show]


Frouse Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. He carries a battered shield and tarnished pickaxe as well. His blonde hair has been sun bleached extensively. His eyes are blue and beady.

Personality: He dislikes all the random violence that takes place in the west. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Frouse Umbodoben, Male Gnome Barbarian 11
Small (3'2") Gnome, True Neutral (CR 11)
Armor Class 10
Hit Points 74 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)17 (+3) 14 (+2)10 (+0)
Skills Arcana +7, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll, Celestial
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 100 pp. Banded agate (13 gp). Zircon (20 gp). Aquamarine (900 gp). Obsidian (13 gp). Aquamarine (900 gp). Moonstone (20 gp). Black star sapphire (1300 gp).


Social Check DCs


Roland Van Es, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His blonde hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Bather, who enjoyed hunting, Roland was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Roland Van Es, Male Human Warrior 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Nature +7
Senses Passive Perception 12
Languages Common, Orc, Gnome, Terran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp.


Social Check DCs


Broce Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan cloak. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Extrovert, Fighting. Bonds: Immigrant. Occupation: Painter

Voice: American accent

Attributes [hide]

Broce Murnig, Male Gnome Cleric 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 11000 sp.


Social Check DCs


Adran Nailo, Male Elf [Permalink]

Personal [hide]

Description: An older man who prefers to wear tan clothing when he does not wear armor, he is not a threatening figure. He keeps his blonde hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Addict, Shy, PTSD. Bonds: Rich, Criminal record. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Adran Nailo, Male Elf Ranger 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)18 (+4) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ulla Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, blue, dusty cloak. She has moderate length brown hair. This violet eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, she has a hard time making friends. Energy wise she seems alert and responsive.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Religious, Nature, Enemies. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Ulla Gobblefirn, Female Gnome Expert 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Ruloth Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her crest is greying and her face has many wrinkles. Her eyes are red and beady.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born several months after her mother was called into army service. When Ruloth reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Ruloth Mohradyllion, Female Dragonborn Commoner 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Slave, Criminal record. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Roge Quickstep, Male Halfling Rogue 9
Small (3'1") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His white hair is thinning but still full. He has a dull look in his violet eyes.

Personality: Overbrimming with self-confidence, Vondal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. When Vondal reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Military, Job. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vondal Eversharp, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 20 (+5)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp.


Social Check DCs


Nim Raethran, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His hair is short and golden. His eyes are a pleasant amber.

Personality: Nim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 5 years old his parents immigrated from the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Bonds: Family, Immigrant, Rich, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Nim Raethran, Male Elf Ranger 6
Medium (4'7") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 18 (+4)18 (+4)
Skills Medicine +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 30000 cp. Silver pearl (40 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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