Rûg Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair up. His eyes are amber and beady.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozfel Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an entirely white suit with tan socks and a vest with buckled shoes. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found.
Flaws: Ugly, Lazy. Bonds: Adventurer, Nature, Family. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 84 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
Possessions: 900 pp. Malachite (15 gp). Black star sapphire (1200 gp). Hematite (15 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skamos Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with white pants. He is physically well-built. He wears a colorful flower in his blue hair. His gold eyes peer out from beneath his small black hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Roofer mother left him crippled. He became a Animal Trainer soon after.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 sp. Moss agate (4 gp). Rock crystal (70 gp). Rhodochrosite (4 gp).
Drusilia Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Drusilia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Hedonist, Disease. Bonds: Attractive, Nature. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: Sard (60 gp). Hematite (7 gp). Chalcedony (60 gp). Red spinel (130 gp). Onyx (60 gp). Pink pearl (130 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (7 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a yellow and brown handkerchief worn on her left side. Her black hair is singed and shortened. Her eyes are likewise green.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Agnes lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Brewer, and she later adopted a second son.
Motivation: Wants to open a new tavern; and wants to raise her children well
Ideals: Joker, Logical. Flaws: Ugly, Racist. Bonds: Family, Job. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 2000 sp.
Mantus Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has wavy chestnut hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Slave, Family. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 12000 sp.
Galiena Mitchell, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears brown trousers with grey and white striped suspenders. She wears various colorful collared shirts. Her hair is brown, silky, and of moderate length. Her eyes are likewise hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Baker, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
Possessions: 2800 gp. A small bag of saffron. (30 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A small bag of saffron. (30 gp). 1 Minor magic item.
Drusilia Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has done her best to style her black hair to look like a famous performer. Her violet eyes dart from person to person to random spaces in the air.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast island. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern
Flaws: Racist. Bonds: Criminal record, Immigrant, Nature, Job. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 sp. Freshwater pearl (12 gp). Jade (100 gp).
Gardain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic, Optimist. Flaws: Addict, Disease. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
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