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NPC Generator

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Advanced [show]


Uzza Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has a moderate pudge and is not very fit. Her broad hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Uzza Elusive, Female Tiefling Commoner 7
Medium (6'3") Tiefling, True Neutral (CR 7)
Armor Class 14
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)17 (+3) 15 (+2)19 (+4)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Terran, Draconic, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 8000 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Ar-Beka Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He has a moderate pudge and is not very fit. His auburn hair and beard is wavy and long. His eyes are gray and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Cartwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Ar-Beka Peyton, Male Half-Orc Fighter 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Hork Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright white suits and hats. His hair is golden, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.

Personality: Hork is depressed about a lot of things. He tends to be a nihilist. Hork is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Hork and his spouse have recently divorced.

Motivation: He wants revenge against dire rats; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Hork Southey, Male Half-Orc Monk 4
Medium (6'6") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)2 (-4) 11 (+0)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Yorke, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. He keeps his black hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hunter took refuge in the large cave and found the beat up crossbow and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Yorke, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Bethrynna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her auburn hair is styled in orderly dreadlocks. Her brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When she was but 7 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Shy, Impulsive, Insane. Bonds: Immigrant, Religious. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Bethrynna Qualanthri, Female Elf Monk 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lamlis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Marshal father left him crippled. He has never given up on his poetry dream.

Motivation: He feels threatened by others; and to get a good night's sleep

Ideals: Artistic. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Lamlis Teinithra, Male Elf Rogue 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 120 gp. Sardonyx (50 gp). Iolite (50 gp). Rock crystal (50 gp).


Social Check DCs


Heather Kent, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She sports brown clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a xeno-phobe, disliking non-Humans.

History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has money and likes to spend it; and doesn't want to be a jeweler and was forced into it by her family

Flaws: Antagonistic, Racist. Bonds: Slave, Rich, Family. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Heather Kent, Female Human Fighter 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Thervan Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He is wearing a long, blue, dusty cloak. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Thervan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Thervan was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert, Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Thervan Ethanasath, Male Elf Sorcerer 5
Medium (4'8") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 3000 sp.


Social Check DCs


Dain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey costume with the symbols of the four houses of cards on his torso. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small mountains village. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To clean up the streets; and to unite with his sister

Ideals: Gifted, Fighting. Bonds: Nature, Slave, Guardian. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Dain Trueanvil, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)8 (-1) 14 (+2)5 (-3)
Skills Arcana +1, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 9000 cp.


Social Check DCs

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