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NPC Generator

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Advanced [show]


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and prefers to wear brown pants and tee shirts. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Alberich was born the youngest of three triplets. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Flaws: Shy. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Alberich Gorunn, Male Dwarf Cleric 4
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Jheri Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears baggy green pantaloons and a grey scarf. Beneath her clothing is a huge mess of scar tissue. Her feathered hat is riddled with cuts and holes. Her eyes are a pleasant red.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Doctor, who enjoyed hunting, Jheri was taken on many hunting expeditions. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is currently in port desperately looking for someone to get her out; and regain custody of her daughter

Flaws: Ugly. Bonds: Slave, Family, Religious, Nature. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Jheri Imbixtellrhyst, Female Dragonborn Wizard 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 6000 cp.


Social Check DCs


Mordai Glory, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who has a large black mantle and cape that has been intricately interwoven into his white robe, he is not a threatening figure. His blue hair is smooth and relatively long. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Mordai was raised in a hard working conservative environment. His childhood dream was to be a Navigator, but he was a colossal failure. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Persistence. Bonds: Enemies, Job, Nature. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Mordai Glory, Male Tiefling Rogue 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 5 (-3)16 (+3) 14 (+2)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 120 gp. Hematite (13 gp).


Social Check DCs


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His hair is white, silky, and of moderate length. His eyes are a pleasant blue.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Attractive, Military, Family, Job. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Bentham, Male Human Sorcerer 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tod Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 3 years old his parents immigrated from the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Tod Copperkettle, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)10 (+0) 9 (-1)8 (-1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Fire opal (600 gp). Tiger eye turquoise (15 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a grey armored body suit, with a simple green line shooting up and back down. She has styled her white hair well, parting it to the left. Her eyes, though not visible through her cowl, are hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born blind and as such lacked many opportunities for work. She has had some formal poetry training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Artistic. Flaws: Disease. Bonds: Poor. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Falkrunn Gorunn, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Travok Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown shirt with thin tan vertical stripes and pastel pants. His auburn hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his mother. In his 17th year, his parents were killed by a brigands raid, leaving Travok alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 7 years.

Motivation: He is greedy; and a deep hatred of brigands

Ideals: Gifted. Bonds: Job, Immigrant, Enemies, Rich. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Travok Ironfist, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 7 (-2)8 (-1)
Skills Deception +1, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Direcris Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. He has dyed his greying red crest a little too much giving a sharp red color. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Greedy, Mundane. Bonds: Attractive, In love, Criminal record. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Direcris Chumbyxirinnish, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)12 (+1) 3 (-4)16 (+3)
Skills Arcana +4, Medicine -1
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a slight overbite and is overall scrawny. His hair is auburn and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Addict, Depressed, Antagonistic. Bonds: Immigrant. Occupation: Barrister

Voice: German accent

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 20 (+5)7 (-2) 11 (+0)9 (-1)
Skills History +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 8000 cp. Azurite (12 gp). Deep blue spinel (600 gp).


Social Check DCs

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