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NPC Generator

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Advanced [show]


Galinndan Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his silver hair well, parting it to the right. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Shipwright business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Galinndan took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and further expansion of business

Flaws: Greedy, Insane. Bonds: Poor, Job, Nature. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Galinndan Netyoive, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He keeps his black hair in a pixie cut. His skin is flawless and his red eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of dire rats once and for all.

History: Nirgel hails from a village terrorized by dire rats. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Nirgel Abstract, Male Tiefling Paladin 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)8 (-1) 14 (+2)19 (+4)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Bloodstone (40 gp).


Social Check DCs


Griselda Fidget, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Ideals: Professionalism, Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Mentor. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Fidget, Female Human Monk 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1100 gp. Chalcedony (50 gp). Eye agate (13 gp). Fiery yellow corundum (1500 gp). Sard (50 gp). Amethyst (130 gp). Eye agate (13 gp).


Social Check DCs


Ahlyssa Shelly, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has wavy golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also hits on women, regardless of circumstances.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Ahlyssa took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her absent father; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Rich, Family. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Ahlyssa Shelly, Female Human Aristocrat 11
Medium (4'7") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Ignan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp.


Social Check DCs


Artin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a grey tunic with brown highlights, and long grey pants that bunch up around her shoes, she is not a threatening figure. Her blonde hair is unkempt and raggedy. Her eyes are blue and catlike.

Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Religious, Mentor. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Artin Frostbeard, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)6 (-2) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp.


Social Check DCs


Ahvain Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He keeps his silver hair in a pixie cut. He has blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: He wants to get laid; and he's in love

Flaws: Antagonistic. Bonds: Immigrant, Military, Nature, Has a crush. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Ahvain Goltorah, Male Elf Commoner 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Tricking Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His top hat is riddled with cuts and holes. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family Tricking was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tricking decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Tricking Of Dragons, Male Tabaxi Sorcerer 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp. Deep blue spinel (400 gp). Smoky quartz (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baelitae Netyoive, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan tunic with red highlights, and long white pants that bunch up around her shoes. Her white hair is heavily combed to the left. Her eyes are violet and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Baelitae was raised in a hard working conservative environment. When Baelitae reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Depressed, Hedonist, Fearful. Bonds: Job, Military. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Baelitae Netyoive, Female Elf Adept 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)17 (+3) 18 (+4)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Elven, Auran, Giant, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp.


Social Check DCs


Kilia Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her chestnut hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She is a Sellsword first and foremost. She believes firmly that knowledge should be universal. She enjoys reading and quiet.

History: Kilia was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Kilia Stoutale, Female Dwarf Monk 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 1 Darkwood Shield.


Social Check DCs

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