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NPC Generator

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Advanced [show]


Feng Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his chestnut hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: Feng hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Feng was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered poetry. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants.

Ideals: Fighting, Artistic, Persistence. Bonds: Attractive, Enemies. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Feng Bradley, Male Half-Orc Expert 11
Medium (5'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Uzza Power, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is typically in her Knight uniform. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gold.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Uzza and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant, Religious. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Uzza Power, Female Tiefling Druid 9
Medium (4'11") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 5 (-3)12 (+1)
Skills Persuasion +4, Survival +0
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Randal Whitby, Male Human Wizard 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp.


Social Check DCs


Adrie Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her hair is silver, silky, and of moderate length. She has a dull look in her amber eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has been a successful dealer in antiques buying low and selling high.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Criminal record, Nature. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Adrie Martell, Female Half-Elf Warrior 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Bloodstone (50 gp).


Social Check DCs


Eida Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her blonde hair up. She is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Eida isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels the way she acts is they only way to get by in the world; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Rich, Attractive, Mentor. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eida Hogcollar, Female Halfling Aristocrat 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Dreali was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Seamstress and found it very stressful. By chance he met his sister recently and the two have been together since.

Motivation: To settle down with his crush; and marry his sister to traveling adventurers

Flaws: Forgetful. Bonds: Job, Mentor, Family, Has a crush. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Dreali Qualanthri, Male Elf Aristocrat 4
Medium (5'5") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 11000 sp. Golden yellow topaz (900 gp). Violet garnet (900 gp). Eye agate (4 gp). Coral (130 gp). 1 Minor magic item.


Social Check DCs


Nordak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and carries sais. His red hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny amber earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Fletcher, who enjoyed hunting, Nordak was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Nordak Rubyeye, Male Dwarf Adept 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 400 pp. Silver comb with moonstones (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Left-Handed Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. She has moderate length black fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Flaws: Insane, Impulsive. Bonds: Attractive, Military, Guardian. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Left-Handed Running, Female Tabaxi Adept 5
Medium (5'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. Onyx (40 gp). Emerald (400 gp). Black star sapphire (400 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Tree Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her cinnamon fur is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: She got into the Locksmith business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tree took refuge in the old dungeon and found the beat up dagger and armor she uses now. She became a Locksmith soon after.

Motivation: She seems to be bored by most things; and further expansion of business

Ideals: Persistence. Flaws: Secretive, Mundane. Bonds: Attractive, Job, Nature. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Tree Of Passion, Female Tabaxi Aristocrat 7
Medium (5'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)16 (+3) 12 (+1)7 (-2)
Skills Deception +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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