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NPC Generator

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Advanced [show]


Creega Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. With bright white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the north, but her parents moved at a very young age to the south. Her childhood dream was to be a Cook, but she was a colossal failure. She struck the Shepherd job and began her own company from there.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Creega Thorpe, Female Half-Orc Monk 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)7 (-2) 14 (+2)15 (+2)
Skills Athletics +6, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Traubon Dankil, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur, while still mostly yellow, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Harvest Wind, Male Tabaxi Warrior 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Nature +8, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Gnoll, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naamah Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her silver hair up. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is a bit of a kleptomaniac

Flaws: Shy, Insane. Bonds: Rich, Criminal record, Slave. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Naamah Twist, Female Tiefling Expert 9
Medium (4'7") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 72 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Carnelian (60 gp). Alexandrite (700 gp). Iolite (60 gp). Citrine (60 gp). Aquamarine (700 gp). Banded agate (5 gp).


Social Check DCs


Morkral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. Morkral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature, Family. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Morkral Torunn, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 7 (-2)12 (+1)
Skills Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hecat Sly, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a green tunic with yellow highlights, and long red pants that bunch up around her shoes. Her black hair is still thick. This black eyed southerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister.

Bonds: Job, Adventurer, Rich, Family. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Hecat Sly, Female Tiefling Adept 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs


Wiggens Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan small hat and tan clothes. He is an epitome of beauty. His black hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Wiggens was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he's attracted to the pc

Flaws: Depressed. Bonds: Attractive, In love, Rich, Adventurer, Has a crush. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Wiggens Bafflestone, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Lapis lazuli (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Tenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a worn and beaten armor. His white hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Entrepeneur, Logical. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

John Tenley, Male Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. Onyx (50 gp).


Social Check DCs


Kansif Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She is portly but not overly obese. Her golden hair is greasy and uncared for. She has a dull look in her hazel eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.

History: Kansif was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to open a new tavern; and an old rival family wants her found

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Kansif Myerscough, Female Half-Orc Barbarian 14
Medium (4'9") Half-Orc, Chaotic Good (CR 14)
Armor Class 12
Hit Points 131 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4

Possessions: 4000 gp. Violet garnet (1300 gp). Amber (70 gp). Deep green spinel (70 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Red spinel (70 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Rich purple corundum (1600 gp). Hematite (15 gp). Azurite (15 gp). Malachite (15 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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