Carlin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her brown hair is styled in orderly dreadlocks. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the east. From there she went from mercenary job to mercenary job. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their daughter. She worked as a Soapmaker, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and she's looking for her big break
Flaws: Depressed. Bonds: Adventurer, Immigrant, Family. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 9
Hit Points 85 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (80 gp). 1 Medium magic item.
Margery O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. She has a long chestnut ponytail with little hanging trinkets. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born several months after her mother was called into army service. Cursed with lycanthropy at a very young age, Margery has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To be a Baker again; and further expansion of business
Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Job, Military. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 24000 sp. 1 Minor magic item.
Mialee Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'3" northern woman, she likes to wear violet tank tops with black skirt. She has moderate length chestnut hair. She has blue eyes and a violet hat with a black feather.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Brewer business at a young age. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Many orcs want her driven away; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Enemies. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 320 gp. Silver pearl (130 gp). Rock crystal (70 gp). 1 Breastplate.
Agatha Sharps, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She carries with her a set of greatswords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and she is terrified, and will act out of fear
Ideals: Fighting, Logical. Flaws: Insomniac, Fearful. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Lûga Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a white suit. He wears his auburn hair up in a very large beehive style do. His eyes are amber and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. Lûga was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lûga decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 6000 cp. Aquamarine (400 gp). Freshwater pearl (13 gp). Golden yellow topaz (400 gp). 1 Breastplate.
Gale Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. Her gray fur is matted, messy, and big. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gale was born in the east. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Shoemaker soon after.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 13)
Armor Class 15
Hit Points 80 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
Possessions: 1000 gp. Eye agate (7 gp). Fire opal (800 gp).
Mastema Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her silver hair up. She has a tattooed face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.
History: Mastema hails from a village terrorized by giants. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1400 gp. Golden yellow topaz (800 gp). Golden pearl (100 gp).
Seraphina Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of flails, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red hair is kept up in a ponytail inside a broad hat. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily eccentric. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A powerful slaver made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Mentor, Religious. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Adrex Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with black colored cloaks and clothing, and sports empty pouches on his belt. His long red crest is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: Sold as a small child to a slaver, Adrex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Flaws: Ugly, Depressed, Racist. Bonds: Adventurer, Mentor. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1900 gp. Moonstone (20 gp). Star ruby (800 gp). Carnelian (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
