Modean Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, brown shirt, and white tie. He has a slight overbite and is overall scrawny. His purple hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor, Criminal record. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 18)
Armor Class 15
Hit Points 125 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 5d6-1, Ranged +11 / 5d6+5, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 14000 gp. Jeweled anklet (2000 gp). Jeweled electrum ring (6000 gp). Fire opal pendant on a fine gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Cloth of gold vestments (180 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (700 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (400 gp). Black velvet mask with numerous citrines (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Medium magic item. 1 Medium magic item.
Fonkin Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by chocolates. He has a long silver beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.
History: He was always a brilliant, if unscrupulous mind. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Fonkin's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Body Guard again; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic, Selfish, Insane. Occupation: Tailor
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Chain shirt.
Hugh Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Bricklayer does. He has a silver handlebar mustache and slicked back silver hair. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Shoemaker, but he was a colossal failure. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: Sabotage a competitor; and his religion dominates his actions
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Attractive, Religious. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Pink pearl (160 gp). 2 Holy water.
Dreali Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is singed and shortened. His gray eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Dreali would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dreali took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Flaws: Ugly, Shy, Mundane. Bonds: Military, Nature. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Masterwork Common Melee.
Vezera Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has green crest. She is baby faced.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Vezera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of eastern immigrants she idolized her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Regain custody of her daughter; and to reunite with her absent mother
Ideals: Justice. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Chalcedony (40 gp). Rhodochrosite (13 gp). Black opal (700 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Doudra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of spears, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her crest is rusty and curly. She has gleaming, smiling red eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a small toy that she constantly fidgets with.
History: Doudra was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has worked as a Brewer like her mother before her.
Motivation: To be a Shoemaker again; and expand her business
Ideals: Fighting. Flaws: Terse, Addict, PTSD. Bonds: Job. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Azurite (14 gp). Malachite (14 gp). Rich purple corundum (1200 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Sculptor uniform. He carries a battered club and tarnished morningstar as well. He wears a small hat to hide his balding. His red eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Performer, but he was a colossal failure. He has drifted from career to career and currently works as a Sculptor.
Motivation: To be a Performer again; and sabotage a competitor
Ideals: Fighting, Justice, Entrepeneur. Bonds: Job, Rich. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp.
Leaf Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His fur is short and yellow. He has blue eyes and a pastel hat with a black feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure.
Ideals: Opinionated. Bonds: Slave, Rich, Adventurer. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 57 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2300 gp.
Quick Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, violet shirt, and green tie. She has a slight overbite and is overall scrawny. Her black fur is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise hazel.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is an amazing painter.
History: Quick was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Marry her brother to traveling adventurers.
Ideals: Gifted, Persistence. Bonds: Family, Religious. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
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