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NPC Generator

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Advanced [show]


Tordrid Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. She has wavy red hair. Her eyes are likewise green.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a son. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the north

Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: In love, Adventurer. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Tordrid Dankil, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs


Charles Nash, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. One day when Charles was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Charles was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Charles Nash, Male Human Expert 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)8 (-1) 14 (+2)5 (-3)
Skills Acrobatics +6, Deception -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 600 sp.


Social Check DCs


Lilith Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She sports green clothing, slightly heavier than average wear. Her wide-brimmed hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born the only child of a wealthy merchant. Her mother was a soldier and died while she was still young. Lilith was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lilith Pleasure, Female Tiefling Commoner 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bidreked Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with wide-brimmed hat. He has no crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Religious. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Bidreked Beryntolthropal, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 110 pp. Amber (120 gp). Bloodstone (60 gp). Lapis lazuli (4 gp). Rhodochrosite (4 gp). Moss agate (4 gp). Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her brown hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is an amazing painter.

History: A powerful wizard made her what she is. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Halfling people; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Eleanor Mundy, Female Half-Elf Commoner 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)9 (-1) 12 (+1)7 (-2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Kildrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the east. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and retire the richest man in the east

Ideals: Entrepeneur, Pacifist, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Architect

Voice: American accent

Attributes [hide]

Kildrak Bloodkith, Male Dwarf Commoner 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +6, Arcana +7
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. Rich purple corundum (600 gp). Moonstone (70 gp).


Social Check DCs


Gunter Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his axe always slung over his shoulder. His moppish chestnut hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He became a Brewer soon after.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Gunter Crane, Male Half-Elf Paladin 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. Malachite (9 gp).


Social Check DCs


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue armored body suit, with a simple white line shooting up and back down. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Crampernap Timbers, Male Gnome Paladin 11
Small (3'3") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 122 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +5, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp. Amethyst (70 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Coral (70 gp). Freshwater pearl (5 gp). Black pearl (600 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Kitchur, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. She has done her best to style her golden hair to look like a famous performer. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and money/treasure

Ideals: Passionate, Entrepeneur, Athletic. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Rohesia Kitchur, Female Human Rogue 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Red spinel (100 gp).


Social Check DCs

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