Bardryn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her right hand. Her silver hair is lengthy. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She exudes charisma. She is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Bardryn was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: An old rival family wants her found.
Ideals: Joker. Bonds: Attractive, In love, Family, Rich. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (100 gp). Solid gold idol (600 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosamund Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a yellow shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her blonde hair is thinning but still full. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She is a Maurezhi in disguise. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Priest.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 5 (-3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Fire opal (400 gp). 1 Masterwork Uncommon Weapon.
Tomph Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. She keeps her chestnut hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Bookbinder and found it very stressful. She now travels the world, in search of power and loot.
Motivation: She has decided she is irredeemable; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp.
Semyaza Agony, Female Tiefling [Permalink]
Personal [hide]
Description: 4'8" and muscular, this northern woman wears very tight pants and wife beaters, though occasionally she sports a green coat. Her purple hair is drawn into a tight pony tail with a dagger scrunchie. She has white eyes and a green hat with a grey feather.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Energy wise she seems alert and responsive.
History: She was born to loving parents in a slum to the north. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels that her past leaves her morally obligated to help; and she would like to get married and retire
Ideals: Athletic, Professionalism, Persistence. Flaws: Sensitive. Bonds: Poor. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 900 sp. 1 Chain shirt. 1 Banded mail.
Godfrey Rutland, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the north to a Assassin, Godfrey learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to clean up the streets
Bonds: Attractive, Guardian, Criminal record, Job, Nature. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp. Chalcedony (20 gp).
Torinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his hand crossbow ready. He wears a Stetson hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Torinn has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure.
Ideals: Fighting, Extrovert. Flaws: Insane, Disease. Bonds: Rich. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 2000 sp. Carnelian (50 gp). Violet garnet (300 gp). Blue quartz (7 gp). Eye agate (7 gp). 1 Minor magic item.
Roger Clive, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is generally well dressed albeit a few years behind the times. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller mother left him crippled. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Vapula Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red hair is kept up in a ponytail inside a small hat. She is baby faced.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Halfling people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 84 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 20 (+5) | 20 (+5) |
Senses Passive Perception 20
Languages Common, Terran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (600 gp).
Aasathra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a long, black cloak. She has moderate length green crest. Her thin eyebrows rest above her beady red eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west.
Ideals: Athletic, Passionate, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1900 gp. Gold and topaz bottle stopper cork (1600 gp).
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