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NPC Generator

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Advanced [show]


Mella Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. She wears a colorful flower in her chestnut hair. She has a tattooed face.

Personality: She can speak with the recently deceased. She is obsessed with her god.

History: She was born in the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Stylist and was forced into it by her family.

Ideals: Gifted. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Mella Raethran, Female Elf Warrior 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)7 (-2) 7 (-2)12 (+1)
Skills Nature +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Carrie Aloro, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is unkempt and raggedy. His blue eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and tiefling compassion

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Carrie Aloro, Male Elf Cleric 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Mary Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a hammer on her belt. She has a moderate pudge and is not very fit. She wears a colorful flower in her white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She has all her life been fascinated with music.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her music dream.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Gifted, Artistic, Impeccable. Bonds: Attractive. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Mary Quinten, Female Half-Elf Warrior 12
Medium (5'6") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 54 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +7, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of men and trembles around them

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Military, Immigrant. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tethren Reverence, Male Tiefling Barbarian 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 200 sp.


Social Check DCs


Flask Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His fur is cinnamon and curly. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Butcher profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has worked as a Scribe like his father before him.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Blossom, Male Tabaxi Rogue 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 5 (-3)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 7
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Malachite (5 gp).


Social Check DCs


Serpent Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her green eyes lackadaisically let the world flow into them.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Disciplined, Gifted, Logical. Bonds: Rich, Immigrant, Adventurer. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Serpent Mist, Female Tabaxi Warrior 6
Medium (5'7") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 8 (-1)13 (+1) 13 (+1)6 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Alexandrite (700 gp). Peridot (60 gp). Deep green spinel (110 gp).


Social Check DCs


Rolen Siannodel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Slave Trader, Rolen learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and to be a fisher again

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer, Rich. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Rolen Siannodel, Male Elf Wizard 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 10 (+0)7 (-2) 8 (-1)13 (+1)
Skills Religion +0, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His eyes are likewise hazel.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Joser was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Joser Warmwater, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 5 (-3)18 (+4)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His dark red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Euron and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Euron discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Euron fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Euron Scorn, Male Tiefling Wizard 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 16 (+3)16 (+3)
Skills Arcana +6, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 5000 sp. Azurite (12 gp). Deep blue spinel (700 gp). Fire opal (700 gp). Fire opal (700 gp).


Social Check DCs

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