Rangrim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy and is close to two feet long. His brown eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Rangrim was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Bonds: Attractive, Religious, Nature, Guardian. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 340 gp.
Falkrunn Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is renowned for her bright brown dresses and hats. She has a long golden ponytail with little hanging trinkets. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She plays an instrument quite well.
History: She is a Jackalwere in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Justice, Artistic, Fighting. Bonds: Adventurer. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 42 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 40 pp.
Ahlyssa Fulton, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely brown suit with violet socks and a vest with buckled shoes. Her white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.
History: Ahlyssa lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted from career to career and currently works as a Sculptor.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Insomniac. Bonds: Job, Family. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 84 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5
Possessions: 390 pp. Emerald (1500 gp). Peridot (80 gp). Amethyst (60 gp). White opal (1500 gp).
Jezean Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries a battered spear and tarnished morningstar as well. Her black crest is smooth and relatively long. Her eyes, though not visible through her cowl, are red.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the east, but her parents moved at a very young age to the west. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 67 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 20
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 |
Possessions: 5000 gp. Freshwater pearl (10 gp). Fiery yellow corundum (600 gp). Deep blue spinel (200 gp). Malachite (10 gp). Amethyst (160 gp). Amber (160 gp). Black opal (600 gp). Rhodochrosite (10 gp). Rose (50 gp). Banded agate (10 gp). Aquamarine (200 gp). Moss agate (10 gp). White opal (600 gp). Red-brown spinel (160 gp). Malachite (10 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Snape, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a grey cloak and cross-gartered white stockings. He has a hunchback. He has a small bristly mustache and wavy chestnut hair. He wears large thick round spectacles.
Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Further he is a bit of a stoner and is frequently out of it.
History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Rich. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Smoking Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. Her white fur is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She acts crazy and hedonistic. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Hedonist. Bonds: Poor, Religious, Military. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: Just what you see.
Agatha Colton, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries with her a set of warhammers on her belt, each one with a aquamarine on the hilt. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Agatha's homeland. Agatha decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Silent Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a brown tunic with white highlights, and long brown pants that bunch up around her shoes. Her cinnamon fur is still thick. Her yellow eyes peer out from beneath her broad brown hat.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She inherited the family business which she has now maintained for 5 years.
Motivation: To reunite with her absent father.
Flaws: Depressed. Bonds: Family, Criminal record, Job. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Auran, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
Possessions: Just what you see.
Neega Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, black, dusty cloak. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her violet eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.
History: She was born in a small island village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Flaws: Antagonistic, Addict. Bonds: Nature, Has a crush, Debt. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 12000 cp. 1 Half-Plate. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!