Avice Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her right hand. Her white hair is greasy and uncared for. She has blue eyes and a violet hat with a black feather.
Personality: Avice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She used her abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and doesn't want to be a navigator and was forced into it by her family
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: In love. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Sard (80 gp). Aquamarine (1100 gp). Jade (130 gp). Carnelian (80 gp). Violet garnet (1100 gp). Freshwater pearl (6 gp). Obsidian (6 gp). Zircon (80 gp). Chrysoprase (80 gp). Red spinel (130 gp).
Maiathah Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears baggy violet pantaloons and a brown scarf. She keeps her brown hair in a flapper bob. Her fierce amber eyes like to dwell on things.
Personality: She never swears and excessively uses polite adverbs when speaking. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the east, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Maiathah's homeland. Maiathah decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 200 pp. Silver pearl (150 gp). Rhodochrosite (10 gp). Blue quartz (10 gp). Red-brown spinel (150 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andram Flair, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of magic around his neck, and a rapier on his belt. His dark red hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Sardonyx (70 gp).
Shivering Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. Her yellow fur has been sun bleached extensively. She has several tiny amber earrings on each ear.
Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the south. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She left for the south, certain she would find work there.
Motivation: Money/treasure; and gnomish compassion
Flaws: Addict, Racist. Bonds: Rich, Slave, Immigrant. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: A miniature golden chest with tiny emeralds lining the top (150 gp).
Right-Handed Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate, and sports empty pouches on her belt. Her fur is red, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with finding treasure.
History: A powerful wizard made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 600 gp. Rhodochrosite (14 gp). Deep green spinel (40 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Amastacia, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Shepherd does. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nutae was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Through the years after Nutae was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nutae's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Elegant On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. He has wavy cinnamon fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Impeccable, Philantrophist. Bonds: Rich, Attractive, Military. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 40 pp.
Mozikth Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red crest. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his scythe. He has a hunchback. He keeps his long red crest kept up in a rat tail. His red eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 35 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Infernal, Orc, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. Jeweled electrum ring (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver comb with moonstones (200 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a very tight haircut. His eyes are green and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Peren took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he is content
Ideals: Disciplined, Extrovert. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Ignan, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. Tourmaline (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
