Willow Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. She has wavy black hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gifted student she started as a Assassin, but she got bored and became a Masseuse. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Has a crush. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 11000 cp. Golden pearl (160 gp). Golden pearl (160 gp). Blue quartz (16 gp).
Doudra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of strength on her torso, and she perpetually has her shortbow ready. Her crest is brass, silky, and of moderate length. This gold eyed easterner is not easily forgotten.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is an amazing painter.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted psionic powers by her dying brother.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Infernal, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 sp. Brass mug with jade inlays (400 gp).
Harann Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. She keeps her long silver crest kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born several months after her father was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Revenge; and she is unsatisfied with her job
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Military, Enemies. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 23000 cp.
Nora Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her hair is long and blonde with streaks of black, and is pulled back with small grey clips. Her eyes, though not visible through her cowl, are gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nora was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A deep hatred of gnolls; and someone believes her a fraud
Flaws: Shy, Secretive. Bonds: Poor, Slave, Enemies, Adventurer. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nithther Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries shortbows. He has no crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 210 gp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (400 gp). 1 Masterwork manacles.
Cumpen Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time. She has slicked back brown hair. Her face is scarred and worn.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She worked as a nervous Fisher and found it very stressful. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want her driven away; and revenge
Flaws: Ugly, Shy. Bonds: Job, Religious, Enemies. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Cairn Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He has a large black mantle and cape that has been intricately interwoven into his blue robe. Beneath his clothing is a huge mess of scar tissue. His hair is short and blue. He wears crescent spectacles with a black brim.
Personality: Cairn wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a brothel owner, Cairn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Disciplined, Fighting. Bonds: Slave, Rich, Mentor. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Kipper Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his tan robe and has his morningstar always slung over his shoulder. His silver hair is cut short. His blue eyes peer out from beneath his feathered tan hat.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east to a Tailor, Kipper learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to raise his children well; and to find somewhere to settle down
Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 40 gp.
Flame In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a brown cloak and cross-gartered yellow stockings. She has done her best to style her gray fur to look like a famous performer. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Flame is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Extrovert. Flaws: Insomniac, Mundane. Bonds: Attractive, Nature. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 14000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!