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NPC Generator

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Advanced [show]


Helgret Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown coat over a grey low-cut shirt, and a small hat upon her head. Her chestnut hair is long and unkept. She wears large thick round spectacles.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy, self-centered, vain, and jealous.

History: The child of western immigrants she idolized her mother. She found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the west, certain she would find work there.

Motivation: To reunite with her old friends.

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Helgret Ungart, Female Dwarf Fighter 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Average lock. 1 Magnifying glass.


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple grey robe with green stripes complete with hood, and is pretty ugly. Her white hair is knotted and matted. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a great chef.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Gynnie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a white shirt with thin brown vertical stripes and black pants. She has moderate length golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Gynnie never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Retire the richest woman in the south; and she uses money and sex appeal to get what she needs

Ideals: Artistic, Entrepeneur. Flaws: Selfish. Bonds: Attractive, In love. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Gynnie Stoutman, Female Halfling Paladin 8
Small (2'8") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 45 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 7 (-2)7 (-2)
Skills Athletics +3, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. White opal (1000 gp). White opal (1000 gp). Red-brown spinel (50 gp). Sardonyx (80 gp).


Social Check DCs


Ubada Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. Her golden hair is greasy and uncared for. Her green eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.

History: Born in the north her family was never financially stable. Her father took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.

Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Nature, Job. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Ubada Wellington, Female Half-Orc Adept 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 9 (-1)6 (-2)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Isabella Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She is bristling with hidden weapons, mostly sais and sickles. She has styled her chestnut hair well, parting it to the left. She has several tiny aquamarine earrings on each ear.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: She feels that her past leaves her morally obligated to help; and she is greedy

Flaws: Mundane, Insane. Bonds: Criminal record, Rich, Job. Occupation: Servant

Voice: German accent

Attributes [hide]

Isabella Ainsworth, Female Human Fighter 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Medicine +7, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length auburn hair. His ears are large.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gardain lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Guardian, Family. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Gardain Loderr, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Bardryn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with wide-brimmed hat. She has moderate length black hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Optimist. Bonds: Attractive, Family, Religious, Enemies. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Bardryn Bigtoe, Female Dwarf Wizard 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 91 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 21 (+5)11 (+0) 12 (+1)5 (-3)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Cloth of gold vestments (180 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Spaulding, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and wears a grey vest and prefers blue and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: This woman loves painting and to teach people painting more than just about anything. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the east, but her parents moved at a very young age to the north. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and she is greedy

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Alice Spaulding, Female Human Cleric 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Dabbledob Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tan trousers with brown and black striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He keeps his blonde hair in a flapper bob. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Dabbledob Gummen, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp. Smoky quartz (60 gp).


Social Check DCs

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