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NPC Generator

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Advanced [show]


Nurkara Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Shepherd uniform. Her hair is auburn and curly. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She comes from a rich western family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Rich, Adventurer. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Nurkara Trollbleeder, Female Dwarf Warrior 8
Medium (3'10") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 52 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 9 (-1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 1600 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (2500 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his sword ready. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Adventurer, Slave. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Compton, Male Human Warrior 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Frederick Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and very short. His amber unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Disease, Shy. Bonds: Adventurer, Attractive. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Frederick Firahel, Male Half-Elf Druid 8
Medium (5'2") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)16 (+3) 7 (-2)14 (+2)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Dwarven, Gnome
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 pp.


Social Check DCs


Sybil Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. She carries with her a set of quarterstaffs on her belt, each one with a emerald on the hilt. Her auburn hair is wavy and long. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Sybil will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sybil hails from a village terrorized by dire rats. Her father was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Sybil and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Sybil Qualanthri, Female Half-Elf Expert 5
Medium (4'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. Deep green spinel (130 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Philomena Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her hair, while still mostly silver, has prominent grey streaks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Philomena is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Flaws: Depressed, Disease. Bonds: Immigrant, Adventurer. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Philomena Swiftwhistle, Female Halfling Ranger 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His green unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Delg has worked very hard to control his curse. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Religious. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Delg Rumnaheim, Male Dwarf Warlock 9
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 140 pp. Amethyst (140 gp). Violet garnet (1400 gp). Amber (140 gp). Chrysoprase (70 gp). Aquamarine (1400 gp). Rhodochrosite (5 gp). Moonstone (70 gp). Smoky quartz (70 gp).


Social Check DCs


Ilde Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman dresses in grey turtlenecks beneath a pastel coat with tan slacks. She has wavy golden hair. Her eyes are hazel.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She plays an instrument quite well.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Ilde Thrahak, Female Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a crush on the local Shoemaker; and wants his loneliness to end

Bonds: Attractive, Family, Mentor, Religious, Has a crush. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Trym Whitby, Male Human Barbarian 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1000 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed northerner is not easily forgotten.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Enemies, Rich. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Percival Graeme, Male Human Warlock 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)7 (-2) 9 (-1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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