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NPC Generator

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Advanced [show]


Darrak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man is renowned for his bright brown suits and hats. His hair is golden and very short. His hazel eyes are passionate and lively.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and he's attracted to the pc

Ideals: Gifted. Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Darrak Glanhig, Male Dwarf Wizard 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 63 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 13 (+1)15 (+2)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 4000 gp. Solid gold idol (500 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (1200 gp). Silver chalice with lapis lazuli gems (50 gp). A necklace of small pink pearls (5000 gp). Fire opal pendant on a fine gold chain (900 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Performer soon after.

Motivation: To be a Spice Merchant again.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Drogo Berkeley, Male Human Warlock 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 11000 sp. 3 Holy water.


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. He keeps his long red hair kept up in a rat tail. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly. Bonds: Immigrant. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Frouse Lingenhall, Male Gnome Barbarian 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Mehen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing green shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His gold crest has been sun bleached extensively. He has gleaming, smiling gold eyes.

Personality: Eccentric and domineering, Mehen will drive conversation. He enjoys reading and quiet.

History: Sold as a small child to a brothel owner, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Logical. Bonds: Attractive, Slave, Mentor. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Mehen Jerynomonis, Male Dragonborn Monk 8
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)7 (-2) 15 (+2)14 (+2)
Skills History +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears baggy black pantaloons and a blue scarf. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Mentor. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Kairon Decorum, Male Tiefling Monk 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)4 (-3) 9 (-1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Slave Trader.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Gunter Branson, Male Human Warlock 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 800 sp.


Social Check DCs


Art Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white fur, when down, is lengthy. Her yellow unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a great chef.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Slave. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Art Of Snakes, Female Tabaxi Druid 7
Medium (4'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs


Kithri Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. She sports a flattop hair cut. Her eyes are blue.

Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Poor. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Kithri Brightmoon, Female Halfling Rogue 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Lapis lazuli (16 gp). Black pearl (500 gp). Chrysoprase (80 gp). Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Hugh Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Ploughman, who enjoyed hunting, Hugh was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Conway, Male Human Adept 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. 2 Thunderstones.


Social Check DCs

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