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NPC Generator

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Advanced [show]


John Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries crossbows. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is content; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

John Harrington, Male Human Monk 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Shágflak Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has moderate length golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Religious, Nature, Enemies. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Shágflak Cholmondeley, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hogar Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" western man, he wears a white costume with the symbols of the four houses of cards on his torso. He has moderate length red hair. He has several tiny ruby earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He can't help but pocket interesting objects he comes across

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Justice, Entrepeneur. Bonds: Rich, Criminal record, Family. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Hogar Winchester, Male Half-Orc Druid 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. 2 Smokesticks.


Social Check DCs


Uzza Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She carries with her a set of shortbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her chestnut hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Armorer, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Poor. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uzza Amuse, Female Tiefling Expert 8
Medium (4'7") Tiefling, Neutral Good (CR 8)
Armor Class 7
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3

Possessions: 1400 gp. Silver pearl (110 gp). Deep blue spinel (200 gp). Zircon (50 gp). Chrysoberyl (110 gp). Red spinel (110 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and expand his business

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Rich, Job, Adventurer. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Altho Wiseacre, Male Halfling Cleric 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 7000 sp.


Social Check DCs


Alain Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is well kept. Her green unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Alain has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Flaws: Ugly, Disease, Emotional. Bonds: Poor, Family. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Alain Nimblefingers, Female Halfling Warrior 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 8000 cp. A delicate silver chain set with a tourmaline (10 gp). Fire opal pendant on a fine gold chain (600 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Shivering Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears bulky brown painted plate armor. She has dyed her greying orange fur a little too much giving a sharp orange color. Her copper eyes peer out from beneath her Stetson brown hat.

Personality: Shivering hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Mayor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother; and doesn't want to be a sailor and was forced into it by her family

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Family. Occupation: Sailor

Voice: French accent

Attributes [hide]

Shivering Mist, Female Tabaxi Adept 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. He is an epitome of beauty. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Veit Bloodkith, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp.


Social Check DCs


Ernest Langley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Dyer. His long golden hair reaches down to his waist. This blue eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: Ernest was born the youngest of three triplets. A freak accident while working with his Bather mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Ernest Langley, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. White pearl (50 gp). 1 Average lock.


Social Check DCs

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