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NPC Generator

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Advanced [show]


Bardryn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She has wavy black hair. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's since become an addict/alcoholic.

Motivation: Many gnolls want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, PTSD, Addict. Bonds: Enemies. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Bardryn Rumnaheim, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 8 (-1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered scythe and tarnished morningstar as well. His auburn hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born in the north to a Marshal, Umpen learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Umpen and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Job, Family. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Umpen Bafflestone, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp.


Social Check DCs


Engong Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. She has a long auburn ponytail with little hanging trinkets. She has several tiny amethyst earrings on each ear.

Personality: Engong hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Artistic. Bonds: Rich, Adventurer, Immigrant, Mentor. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Engong Rayden, Female Half-Orc Paladin 5
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Carnelian (40 gp). Alexandrite (500 gp). Freshwater pearl (11 gp). Carnelian (40 gp).


Social Check DCs


Blendaeth Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is renowned for her bright black dresses and hats. She wears her blue crest down. Her red eyes are slightly larger than normal.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of dire rats once and for all.

History: The child of a Knight, who enjoyed hunting, Blendaeth was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.

Motivation: To pay off her debts; and she wants revenge against dire rats

Ideals: Joker. Flaws: Addict. Bonds: Enemies, Nature, Debt. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Blendaeth Zzzxaaxthroth, Female Dragonborn Cleric 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dustin Blackwood, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is cut short. He has several tiny amethyst earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.

History: He got into the Body Guard business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and he has money and likes to spend it

Bonds: Rich, Religious, Has a crush, Job, Family. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Blackwood, Male Human Rogue 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 4 (-3)10 (+0)
Skills Deception +2, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp. Blue quartz (12 gp).


Social Check DCs


Cloud On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a simple brown robe with tan stripes complete with hood. Her fur is beige and curly. Her eyes are a pleasant amber.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a pair of adventurers, Cloud grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer, Rich. Occupation: Armorer

Voice: French accent

Attributes [hide]

Cloud On the Water, Female Tabaxi Paladin 5
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)9 (-1) 13 (+1)20 (+5)
Skills Persuasion +8, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Antinua Firahel, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, typically a more casual-formal manner. She keeps her golden hair in a pixie cut. Her amber eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the north. She is an amazing painter.

History: She was born in the north. Antinua was born on a far northern forest where she grew up under the tutelage of her father, an expert Architect. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Pacifist, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Antinua Firahel, Female Elf Wizard 13
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Cloth of gold vestments (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (1400 gp). Sapphire pendant on gold chain (1300 gp). Cloth of gold vestments (50 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishte Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She has wavy brown hair. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ishte is combative with any and all who dare try her patience in the slightest.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire.

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Ishte Ennui, Female Tiefling Monk 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Lapis lazuli (4 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears red painted combat armor at almost all times. His silver hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by giants. Roge was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Roge Tosscobble, Male Halfling Monk 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 5 (-3)8 (-1)
Skills History +5, Insight +0
Senses Passive Perception 7
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Deep green spinel (130 gp). Carnelian (40 gp). Moonstone (40 gp).


Social Check DCs

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