Leaf Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear brown clothing when she does not wear armor, and a wedding ring on her left hand. She sports a flattop fur cut. She tend to wears goggles to shield her eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is used to getting what she wants. In part because she is a meticulous planner.
History: Leaf was raised in a hard working conservative environment. In her 14th year, her parents were killed by a giants raid, leaving Leaf alone in the world. After a stint in an orphanage, she was adopted. She became a Sailor soon after.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.
Ideals: Passionate, Professionalism. Bonds: In love, Job, Enemies. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1600 gp. Fire opal pendant on a fine gold chain (1300 gp).
Spring Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. His gray fur, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: Spring was born in the west. At a young age he loved to build and create. Spring was born on a far western desert where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Bucklal Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a faded coat and loose pants complete with feathered hat. With a patchy red beard and wild red hair. His gray eyes peer out from beneath his feathered white hat.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Bucklal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He struck the Priest job and began his own company from there.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Artistic. Flaws: Insane. Bonds: Job, Family. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 8
Hit Points 27 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Sylvan, Ignan
Attacks Melee +4 / 3d4+1, Ranged +0 / 3d4-3, Grapple +1
Possessions: 8000 sp.
Zykroff Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has styled her red crest well, parting it to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: Calm and collected, she is a well trained Slave Trader. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. After a long history of fighting, Zykroff and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Military. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Superior lock.
Serpent Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. Her fur is yellow, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.
History: From birth she was tutored by a cruel and relentless mentor. Like her father and her brother before her, after school she went straight into learning to become a Carter. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to reunite with her old friends
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 900 gp. Banded agate (11 gp). Brown-green garnet (60 gp). Coral (60 gp). Blue quartz (11 gp).
Sekhmet Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear green pants and tee shirts. Her black hair is lengthy and is close to two feet long. Her eyes are silver.
Personality: She has always had a great fascination with Human culture. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: A strong sense of loyalty to Human people; and she is content
Ideals: Impeccable, Entrepeneur. Flaws: Racist, Mundane. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black fur is drawn into a tight pony tail with a card scrunchie. Her green eyes have a joyful gleam in them most of the time.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was always a brilliant, if unscrupulous mind. Her father had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice, Logical. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Tourmaline (60 gp). Sardonyx (80 gp). Violet garnet (400 gp).
Jacoba Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is well dressed, constantly wearing a violet suit, green shirt, and grey tie. She wears her golden hair down. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not trust anyone and sleeps with one eye open.
History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army
Flaws: Ugly, Insomniac. Bonds: Military, Job, Adventurer. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 123 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
Possessions: 2000 gp. Moonstone (50 gp). Banded agate (7 gp). Hematite (7 gp). Chrysoprase (50 gp). Red-brown spinel (50 gp). Sardonyx (50 gp). Obsidian (7 gp). 1 Medium magic item.
Mumpena Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue coat over a white low-cut shirt, and a small hat upon her head. She wears her white hair down. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mumpena took refuge in the large cave and found the beat up bow and armor she uses now. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and someone believes her a fraud
Ideals: Athletic, Gifted. Flaws: Addict, Selfish. Bonds: Nature. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Moss agate (5 gp).
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