Two Llamas Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He has moderate length orange fur. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and money/treasure
Ideals: Optimist, Professionalism. Bonds: Rich, Family, Adventurer. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp.
Donaar Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears green cloth garments or leather armor. He wears a wide-brimmed hat to hide his balding. His red eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the west; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Lazy. Bonds: Attractive. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 81 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +4
Possessions: 14000 gp. Gold music box (2000 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Black velvet mask with numerous citrines (180 gp). Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (180 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (2000 gp). A delicate silver chain set with a tourmaline (50 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (500 gp). A silver and pearl hairclip (50 gp). Gold music box (2000 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Syllin Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. Her long white hair reaches down to her waist. Her eyes, though not visible through her cowl, are brown.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a necromancer, Syllin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.
Motivation: She desires power and/or immortality.
Flaws: Ugly, Secretive. Bonds: Rich, Adventurer, Mentor. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Kody Burton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent father
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
Patrick Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair, while still mostly auburn, has prominent grey streaks. His green eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Patrick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 370 gp. 1 Healer’s kit.
Enidda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. She has a hunchback. Her brown hair is still thick. Her face is scarred and worn.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Callie Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries crossbows. She has a very tight haircut. Her eyes are amber and catlike.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Callie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and she seems to be bored by most things
Ideals: Fighting, Gifted, Artistic, Logical. Flaws: Mundane. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 85 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 100 pp. Deep blue spinel (1300 gp).
Guy Dryden, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west to a Architect, Guy learned a great deal about his mother's area of expertise. A freak accident while working with his Roofer mother left him crippled. He now spends his time doing works of charity.
Motivation: Sabotage a competitor.
Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 72 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Sardonyx (40 gp). Freshwater pearl (16 gp). White opal (1300 gp). Sard (40 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.
Direcris Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a crossbow on his belt. His brass crest, when down, is lengthy. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist, Logical. Flaws: Ugly. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Silver comb with moonstones (500 gp). A small bag of saffron. (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!