Serpent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her yellow fur down. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Fighting. Bonds: Attractive, Criminal record. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp. Freshwater pearl (8 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lucan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his scimitar always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the west to a Doctor, Lucan learned a great deal about his father's area of expertise. A gifted student he started as a Bookbinder, but he got bored and became a Doctor. He struck the Doctor job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Rohesia Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Spice Merchant. Her hair is chestnut, silky, and of moderate length. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invites people to come help in her community garden.
History: Born in the west to a Spice Merchant, Rohesia learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her spouse's relatives view her with great suspicion; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zagga Wedgwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is braided into rings. Her eyes are violet and beady.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a font of random trivia from the lore and stories she has discovered
History: Zagga was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Decarabia Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a black suit, grey shirt, and brown tie. Her chestnut hair is knotted and matted. This red eyed northerner is not easily forgotten.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.
History: She served in the navy to pay for her family's outstanding loans. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Decarabia and her spouse have recently divorced.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Antagonistic, Selfish, Fearful. Bonds: Military. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Buvvie Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a flapper bob. Her ears are large.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Buvvie took refuge in the old dungeon and found the beat up sickle and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 39000 sp. 1 Minor magic item.
Pennie Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on her belt. She has wavy chestnut hair. Her eyes are a pleasant violet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She would rather hide behind her crafts than deal with other people.
History: Pennie was born the youngest of three triplets. Pennie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Pennie decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Opinionated, Artistic, Fighting. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. Fiery yellow corundum (900 gp).
Seven Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has dyed his greying red fur a little too much giving a sharp red color. His fierce hazel eyes like to dwell on things.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic, Joker. Flaws: Disease. Bonds: Attractive, Military. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1100 gp.
Virra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Sporting a brown mohawk this woman's hair draws a lot of attention. She has gleaming, smiling hazel eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She struck the Performer job and began her own company from there.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Adventurer, Nature. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 74 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 20 (+5) | 5 (-3) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
Possessions: 1100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!