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NPC Generator

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Advanced [show]


Eldeth Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Sage uniform. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west. Eldeth was born on a far western island where she grew up under the tutelage of her mother, an expert Sage. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Eldeth Loderr, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp. Red garnet (50 gp).


Social Check DCs


Enna Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan tunic with green highlights, and long grey pants that bunch up around her shoes. Her golden hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Secretive, Insomniac. Bonds: Attractive, Slave. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Enna Tiltathana, Female Elf Rogue 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kite Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His orange fur, when down, is lengthy. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and he has a crush on the local brewer

Flaws: Sensitive, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Kite Of Spirit, Male Tabaxi Monk 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His golden hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Silvo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to reunite with his absent father

Flaws: Ugly, Shy. Bonds: Rich, Religious, Family. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Silvo Jamjar, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. He wears his brown hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Quarion Floshem, Male Elf Wizard 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Cumpen Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan cloak and cross-gartered white stockings. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero.

Ideals: Passionate, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Cumpen Dunben, Female Gnome Paladin 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Athletics +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 sp.


Social Check DCs


Jocelyn Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Ruler uniform. He wears his brown hair down. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Ruler, Jocelyn learned a great deal about his father's area of expertise. His childhood dream was to be a Tanner, but he was a colossal failure. He has drifted from career to career and currently works as a Ruler.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Athletic. Flaws: Insane, Forgetful. Bonds: Job, Attractive. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Jocelyn Gresham, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Carnelian (40 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered trident and tarnished shortbow as well. Her long golden hair is drawn into a two foot long braid. This violet eyed northerner is not easily forgotten.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Yurgunn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yurgunn. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Persistence, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Yurgunn Torevir, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 300 gp.


Social Check DCs


Trym Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Trym studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Trym Samuel, Male Half-Elf Warlock 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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