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NPC Generator

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Advanced [show]


Silent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His yellow fur is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Server. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born blind and as such lacked many opportunities for work. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers; and many brigands want him driven away

Flaws: Disease, Fearful. Bonds: Job, Enemies, Family. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Silent Moon, Male Tabaxi Warrior 9
Medium (5'2") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 20 pp. Jasper (50 gp). Malachite (12 gp). Chrysoprase (50 gp). Malachite (12 gp). Aquamarine (500 gp). Red-brown spinel (90 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Quespa Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an entirely black suit with pastel socks and a vest with buckled shoes, and a wedding ring on her left hand. Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in a small island village. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After a long history of fighting, Quespa and her spouse have recently divorced.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Antagonistic. Bonds: In love, Criminal record, Nature. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Quespa Xephyrbahnor, Female Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp. Freshwater pearl (4 gp). Malachite (4 gp). Fiery yellow corundum (500 gp). 1 Half-Plate.


Social Check DCs


Qemuel Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His dark red hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Ruler mother left him crippled. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants his loneliness to end; and to be a ruler again

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Job, Has a crush. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Qemuel Laughter, Male Tiefling Cleric 12
Medium (5'8") Tiefling, Lawful Good (CR 12)
Armor Class 13
Hit Points 37 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)17 (+3) 14 (+2)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His rusty crest is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of brigands once and for all.

History: Greethen lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Greethen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Greethen Dhyrktelonis, Male Dragonborn Commoner 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 59 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6

Possessions: 20 pp. Malachite (4 gp). Azurite (4 gp). White pearl (40 gp). Banded agate (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She prefers to wear brown pants and tee shirts. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Flaws: Fearful, Disease. Bonds: Attractive, Family, Slave. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Anne Marley, Female Human Commoner 3
Medium (4'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ortegar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant, Religious. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Ortegar Copperkettle, Male Halfling Sorcerer 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Insight +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 5000 sp.


Social Check DCs


Roger Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Addict, Greedy. Bonds: Poor. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Roger Connors, Male Half-Elf Rogue 2
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Shifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. Her fur is cut close to her head. She has several tiny ruby earrings on each ear.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has built up a small fortune and can afford her own way.

Motivation: A deep hatred of gnolls.

Ideals: Entrepeneur. Bonds: Rich, Enemies, Immigrant, Family. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Shifting Mirror, Female Tabaxi Warrior 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 9 (-1)17 (+3)
Skills Persuasion +6, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Giant, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (150 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered scythe and tarnished rapier as well. His black hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Eberdeb was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Mentor, Rich, Adventurer. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Eberdeb Ningel, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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