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NPC Generator

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Advanced [show]


Wrenn Reese, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean blue cloak covering his clean studded leather. He sports a long chestnut beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Wrenn Reese, Male Gnome Bard 13
Small (3'7") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 88 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a faded coat and loose pants complete with feathered hat, and his gloved hand is found clutching a shortspear. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Athletic, Fighting. Flaws: Secretive. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Qualen Musgraben, Male Gnome Warlock 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 140 gp.


Social Check DCs


Galiena Fidget, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a well pressed and immaculate suit (or dress). Her whole body is exceptionally muscular. Her hair is golden and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She loves telling others what to do and how they should feel about things. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Galiena was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Opinionated. Bonds: Immigrant, Attractive, Family, Adventurer. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Galiena Fidget, Female Human Ranger 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)7 (-2) 13 (+1)13 (+1)
Skills Athletics +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Sun Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red fur is greasy and uncared for. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A true patriot, Sun would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: From birth she was tutored by a cruel and relentless mentor. Her necromantic abilities were realized during a raid on her village. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Military, Mentor. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Sun Of World, Female Tabaxi Monk 5
Medium (4'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Skog Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear white clothing when he does not wear armor. He is bald on top and has large auburn tufts of hair around his ears. His eyes are amber and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Guardian, Nature. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Skog Gentry, Male Half-Orc Paladin 8
Medium (6'7") Half-Orc, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Giant, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. Sapphire pendant on gold chain (2700 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Finely wrought small gold bracelet (40 gp).


Social Check DCs


Mamnen Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a green armored body suit, with a simple blue line shooting up and back down. He has styled his black hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Mamnen Ideal, Male Tiefling Adept 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1500 gp.


Social Check DCs


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with red colored cloaks and clothing. His red hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Krimmon never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To be a Detective again; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Attractive, Job, In love. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Krimmon Underfoot, Male Halfling Expert 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Zircon (70 gp).


Social Check DCs


Synthrin Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear green clothing when she does not wear armor. Her crest, while still mostly black, has prominent grey streaks. Her thin eyebrows rest above her beady red eyes.

Personality: A skeptical and narcissistic woman, Synthrin's first love is herself. Her second love is also herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born into a rich family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Debt. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Synthrin Delmirev, Female Dragonborn Paladin 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)8 (-1) 13 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Bullseye lantern.


Social Check DCs


Spear Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying brown fur a little too much giving a sharp brown color. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Spear was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Insane, Fearful, PTSD. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Spear Paws, Male Tabaxi Warlock 13
Medium (6'6") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 16 (+3)5 (-3)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 900 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). An abacus with copper, silver and gold markers (130 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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