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NPC Generator

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Advanced [show]


Falkrunn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her brown hair is knotted and matted. Her eyes, though not visible through her cowl, are blue.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their son. She worked as a Sailor, and she later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Family, Adventurer. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Falkrunn Graybeard, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp.


Social Check DCs


Hecat Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of bows on her belt, each one with a amethyst on the hilt. She has done her best to style her white hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Attractive, Rich. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Hecat Wit, Female Tiefling Monk 2
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 7000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Anastrianna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. She has done her best to style her chestnut hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Anastrianna lived on a farm with her father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Anastrianna has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and she's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Family. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Anastrianna Qualanthri, Female Elf Bard 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 700 sp.


Social Check DCs


Tod Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in red turtlenecks beneath a tan coat with brown slacks. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Artistic, Justice. Bonds: Nature, Adventurer, Job. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Tod Honeypot, Male Halfling Warlock 5
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)5 (-3) 10 (+0)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. One day when Gunter was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gunter was heart-stricken from the event, and his mother started working long hours to provde for them. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Family. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Gunter Klein, Male Half-Elf Rogue 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)5 (-3)
Skills Athletics +3, Intimidation -1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Golden yellow topaz (700 gp). Zircon (20 gp). 1 Backpack. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Mumpena Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a colorful flower in her blonde hair. She has gleaming, smiling hazel eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Mumpena is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the west to a Bather, Mumpena learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Balancing her hectic life and new Bather responsibilities is difficult; and wants to open a new tavern

Ideals: Joker. Bonds: Rich, Attractive, Family, Job. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Mumpena Fapplestamp, Female Gnome Druid 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Philomena Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears a red shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has a hunchback. She sports a flattop hair cut. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She was granted divine powers by her dying brother.

Motivation: Retire the richest woman in the west; and wants to work out more often

Ideals: Optimist, Gifted, Entrepeneur, Athletic. Flaws: Ugly. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Philomena Stoutbridge, Female Halfling Bard 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 9
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin, Draconic
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 7000 sp. Smoky quartz (80 gp). Blue quartz (11 gp). Moonstone (80 gp). Chrysoprase (80 gp).


Social Check DCs


Uthemar Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy tan pantaloons and a blue scarf. He wears his chestnut hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Uthemar Tiltathana, Male Elf Cleric 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Flask Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a pastel and brown handkerchief worn on her left side. She wears her red fur down. Her face is scarred and worn.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has recently gotten a pet goose that steals things from people.

Motivation: She is greedy; and to end her boredom

Flaws: Ugly, Mundane. Bonds: Criminal record, Mentor, Family, Rich. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Flask Of Shadows, Female Tabaxi Aristocrat 5
Medium (5'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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