Dagnal Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean grey cloak covering her clean studded leather. Her long red hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dagnal is combative with any and all who dare try her patience in the slightest.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her arcane abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: Many gnolls want her driven away; and regain custody of her son
Ideals: Justice, Gifted. Bonds: Family, Slave, Enemies. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 90 pp. 1 Silk rope.
Sekhmet Fate, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. Her hair is red and very short. Her eyes are likewise gold.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Sekhmet grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is greedy.
Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Attractive, Adventurer. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 40000 cp. Malachite (9 gp). Black pearl (700 gp).
Charles Cotton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is renowned for his bright brown suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He got into the Jeweler business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Jeweler for hire.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Bonds: Slave, Nature, Job, In love. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 33 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 500 gp. Citrine (50 gp). Freshwater pearl (5 gp). Moss agate (5 gp). Aquamarine (900 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears rags and sports a simple walking cane. She wears her chestnut hair up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is irascible and easily irritated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born blind and as such lacked many opportunities for work. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now travels the world, in search of power and loot.
Motivation: Wants to raise her children well.
Flaws: Antagonistic, Disease. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Dûgz Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of his god on his torso. He is portly but not overly obese. He wears a broad hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: Born in the north to a Carpenter, Dûgz learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He then took over the family business and is one of the better Carpenter for hire.
Motivation: To end his boredom; and further expansion of business
Flaws: Antagonistic, PTSD, Mundane. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 3d8+5, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 800 gp.
Tana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy tan pantaloons and a yellow scarf. Her white hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She also is a firm believer in the womanly ideal.
History: Tana was born in the east. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Tana was left her mother's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice, Persistence. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Chalcedony (50 gp). Smoky quartz (50 gp). 1 Minor magic item.
Spear Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She carries a battered longbow and tarnished sword as well. She has moderate length lavender fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Religious. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Amber (40 gp).
Elegant Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. Her white fur is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a daughter. She ran away from her former home and has been making her living as a Carpenter for the past few years.
Motivation: Money/treasure.
Ideals: Disciplined, Entrepeneur. Bonds: Rich, Attractive, In love, Job. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brown-green garnet (60 gp). Pink pearl (60 gp). Coral (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Spear Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is well dressed, but even with her fine clothing she looks run-down. She keeps her long yellow fur kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Bather profession.
History: Sold as a small child to a necromancer, Spear was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Ploughman. She inherited the family business which she has now maintained for 11 years.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
