Wrenn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean tan cloak covering his clean studded leather. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was always a brilliant, if unscrupulous mind. Wrenn was born on a far northern mountains where he grew up under the tutelage of his father, an expert Assassin. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 29000 sp.
Drenna Perry, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying golden hair a little too much giving a sharp golden color. She tend to wears goggles to shield her eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She works hard and plays hard.
History: When she was but 3 years old her parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Drenna's homeland. Drenna decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Immigrant. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 gp.
Erky Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His white hair is knotted and matted. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of specialists.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Logical. Flaws: Emotional, Shy, Secretive. Bonds: Immigrant. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 138 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7
Possessions: 800 pp. Banded agate (12 gp). Sardonyx (60 gp). Rock crystal (60 gp). Blue sapphire (1200 gp).
Bimpnottin Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and white handkerchief worn on her right side. She sports a flattop hair cut. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Bimpnottin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Bimpnottin hails from a village terrorized by giants. In her 10th year, her parents were killed by a giants raid, leaving Bimpnottin alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Hedonist. Bonds: Enemies, Job, Criminal record. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Gilthur Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: Gilthur hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in glaive use. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of brigands
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Slave, Nature, Enemies. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Silk rope.
Carrie Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple tan robe with blue stripes complete with hood. He is an epitome of beauty. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and to reunite with his old friends
Flaws: Insomniac. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp.
Callybon Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Callybon lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.
Motivation: To find somewhere to settle down; and to reunite with her absent mother
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 73 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1400 gp. Violet garnet (1100 gp). Chalcedony (20 gp). Bloodstone (20 gp). White pearl (160 gp). White pearl (160 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nedda Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. Her black hair is styled in orderly dreadlocks. Her eyes are likewise amber.
Personality: Nedda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her father's forge. She struck the Miner job and began her own company from there.
Motivation: She desires power and/or immortality.
Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Aquamarine (1000 gp). Peridot (30 gp). Brown-green garnet (90 gp).
Nuthra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She wears her white crest down. Her fierce red eyes like to dwell on things.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Slave, Poor, Job, Criminal record. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 5 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 6000 cp.
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