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NPC Generator

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Advanced [show]


Elaim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is singed and shortened. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Sailor in town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Barrister again; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Elaim Balderk, Male Dwarf Bard 10
Medium (4'2") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 69 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)7 (-2) 12 (+1)12 (+1)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 240 pp. Rhodochrosite (5 gp). Deep blue spinel (900 gp). Jasper (50 gp). Bloodstone (50 gp).


Social Check DCs


Kiirith Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His feathered hat is riddled with cuts and holes. His eyes are gold.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Kiirith Jharthraxyn, Male Dragonborn Rogue 7
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 9000 sp. Black star sapphire (600 gp). Alexandrite (700 gp). Brown-green garnet (90 gp).


Social Check DCs


Tethren Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are black.

Personality: Eccentric and domineering, Tethren will drive conversation. Tethren is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Extrovert, Impeccable. Bonds: Family, Criminal record, Adventurer. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Tethren Charity, Male Tiefling Monk 3
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Onyx (20 gp). Zircon (20 gp).


Social Check DCs


Theirastra Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a long chestnut ponytail with little hanging trinkets. Her eyes are a pleasant brown.

Personality: She acts crazy and hedonistic. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was raised in a mountains tribe. Her first spouse was a Sellsword, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Family, Nature. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Theirastra Dmitriyev, Female Half-Elf Wizard 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Rurik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Rurik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Rurik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Rurik and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Rurik Balderk, Male Dwarf Commoner 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)6 (-2) 16 (+3)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Anne TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her morningstar ready. Her hair, while still mostly golden, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Human culture. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Anne studied abroad. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted. Flaws: Racist. Bonds: Slave. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Anne TellPenny, Female Halfling Warrior 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 19 (+4)11 (+0)
Skills Animal Handling +7, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. Her black hair is drawn into a tight pony tail with a cross scrunchie. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arara took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She was granted divine powers by her dying brother.

Motivation: Wants a kiss; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Family, Nature, Has a crush. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Arara Netyoive, Female Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He is physically well-built. His blue hair, when down, is lengthy. His silver eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Scribe

Voice: French accent

Attributes [hide]

Andram Mayhem, Male Tiefling Druid 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Alex Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His moppish golden hair is in a traditional bowl cut. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Alex Bentham, Male Human Warlock 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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