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NPC Generator

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Advanced [show]


Vonana Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. Her red hair is braided into rings. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She receives visions of the future at random moments

History: She was raised by priests from a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Vonana and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Vonana Goblinbane, Female Dwarf Bard 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 7
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)10 (+0) 16 (+3)3 (-4)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +1 / 3d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3000 gp. Brown-green garnet (130 gp). Red garnet (130 gp). Peridot (80 gp). Brown-green garnet (130 gp). Red garnet (130 gp).


Social Check DCs


Moon Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her cinnamon fur is kept up in a ponytail inside a top hat. Her blue eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She has a minor phobia of water and hates getting wet.

History: Moon hails from a village terrorized by drow. A gifted student she started as a Dilettante, but she got bored and became a Guard. She became a Guard soon after.

Motivation: Revenge.

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Moon Thunder, Female Tabaxi Expert 7
Medium (4'10") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 7 (-2)13 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan shirt with thin yellow vertical stripes and black pants. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic, Impulsive, Ugly, PTSD. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erky Miggledy, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Red-brown spinel (60 gp). Red-brown spinel (60 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Mreksh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amber on his right hand. His green crest is singed and shortened. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Mreksh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. Mreksh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Adventurer, Rich. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Mreksh Norixius, Male Dragonborn Wizard 10
Medium (6'7") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)17 (+3) 17 (+3)12 (+1)
Skills Nature +7, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 1300 gp.


Social Check DCs


Beleth Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears black painted combat armor at almost all times. Her dark red hair is matted, messy, and big. Her face is scarred and worn.

Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Ruler profession.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beleth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beleth. She struck the Seamstress job and began her own company from there.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Beleth Temerity, Female Tiefling Commoner 2
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 15 (+2)17 (+3)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 pp.


Social Check DCs


Juliana Burton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a grey and yellow handkerchief worn on her right side. She wears a colorful flower in her red hair. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born in the south. Juliana was born on a far southern plains where she grew up under the tutelage of her mother, an expert Knight. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to unite with her sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Juliana Burton, Female Human Warlock 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)9 (-1) 13 (+1)17 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Malachite (15 gp).


Social Check DCs


Reirak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Ugly, Mundane. Bonds: Guardian. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Reirak Trueblood, Male Dwarf Wizard 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 2000 sp. Emerald (1000 gp). Sardonyx (50 gp). Banded agate (6 gp). Red-brown spinel (100 gp).


Social Check DCs


Anne Allerton, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her silver hair down. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Anne Allerton, Female Human Adept 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)6 (-2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 sp.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. His fierce copper eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.

Motivation: Marry his brother to traveling adventurers; and expand his business

Ideals: Joker, Entrepeneur, Gifted. Bonds: Job, Family. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Seven Grass, Male Tabaxi Ranger 9
Medium (6'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 7 (-2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp.


Social Check DCs

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