Foxilon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black hair is drawn into a tight pony tail with a rose scrunchie. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Greedy. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Performer
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 390 gp. Malachite (10 gp). Fiery yellow corundum (600 gp).
Bathin Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His hair is brown and very short. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east to a Assassin, Bathin learned a great deal about his father's area of expertise. In his youth he was a Seamstress, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He inherited the family business which he has now maintained for 6 years.
Motivation: He is unsatisfied with his job; and to be a seamstress again
Ideals: Disciplined, Fighting. Flaws: Addict, PTSD. Bonds: Job. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Pink pearl (150 gp).
Purban Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" northern man, he wears tight fitting clothing which further accentuates his frame. He wears his black hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His father raised him in a mountain cabin. After coming to the age of reason, Purban took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined, Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Nature. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 30 pp. A necklace of small pink pearls (1000 gp). Jeweled anklet (1000 gp).
Carrie Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His black hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his feathered yellow hat.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Carrie and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Carrie discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Carrie fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He loathes his own lifestyle; and a deep hatred of gnolls
Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Enemies, Adventurer, Immigrant. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1100 gp). Old masterpiece painting (1100 gp).
Jasmine Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. She wears a Stetson hat to hide her balding. Her eyes are violet and beady.
Personality: Eccentric and domineering, Jasmine will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now mingles about in high society.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 155 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 10000 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (2400 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy beige fur. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She has a hunchback. Her beige fur is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Tree grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Miles Coombs, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, constantly wearing a grey suit, brown shirt, and green tie. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Insane, Addict, Shy. Bonds: Poor, Adventurer. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Nalral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He tends to wear a brown poncho over his likewise colored trousers and shirt. With bright white hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Nature, Rich. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6 Acid flasks.
Mella Netyoive, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female dresses in tan turtlenecks beneath a blue coat with pastel slacks. She is tall, broad shouldered and powerfully built. Her blonde hair is singed and shortened. Her thin eyebrows rest above her beady brown eyes.
Personality: Mella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also has developed a complete distrust of the Marshal profession.
History: Born to a pair of adventurers, Mella grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 900 sp. 1 Half-Plate.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!