Tippletoe Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her scythe. Her brown hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Tippletoe will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Tippletoe and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Extrovert. Flaws: Insane, Antagonistic, Disease. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Malachite (5 gp). Sardonyx (20 gp). Peridot (20 gp). 1 Minor magic item.
Nyx Sympony, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Rich, Nature. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 110 gp. Amber (150 gp). 1 Half-Plate.
Galiena Churchill, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in brown turtlenecks beneath a pastel coat with blue slacks. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them
History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Nature, Criminal record. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 4 (-3) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Lilith Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black collared shirt and tan skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is heavily combed to the right. She has several tiny jet earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Aquan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Tomi Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His chestnut hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Bookbinder father left him crippled. He now mingles about in high society.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Joker. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Barrister
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 34000 sp. 1 Minor magic item.
Riswynn Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair has been sun bleached extensively. She wears a mask on her face.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south to a Locksmith, Riswynn learned a great deal about her mother's area of expertise. A few years later when the east was not economically sound they moved to her current location. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is unsatisfied with her job; and she is greedy
Flaws: Impulsive. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 40 gp.
Meriele Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. She wears her white hair down. Her green eyes peer out from beneath her deerstalker tan hat.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Meriele lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and to unite with her sister
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Everburning torch.
Ernest Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His skin is also unnaturally pale. He has shaved his head bald. This hazel eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast mountains. A gifted student he started as a Bookbinder, but he got bored and became a Engraver. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Nurkara Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her silver hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Nurkara grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Miner. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Half-Elven compassion; and many illithids want her driven away
Flaws: Shy, Racist. Bonds: Adventurer, Job, Enemies. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
