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NPC Generator

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Advanced [show]


Boddynock Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His golden hair is lengthy and is close to two feet long. His eyes are likewise brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Sage

Voice: German accent

Attributes [hide]

Boddynock Sympony, Male Gnome Adept 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Fallond Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. His silver hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Fallond Graybeard, Male Dwarf Sorcerer 8
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Holton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a worn and beaten armor. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Holton, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Nedda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean white cloak covering her clean studded leather. She has no hair. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a Tailor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Nedda and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she wants revenge against drow

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Nedda Glenfellow, Female Halfling Paladin 11
Small (3'0") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Stealth +5, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Red-brown spinel (50 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Black pearl (1000 gp). Silver pearl (50 gp).


Social Check DCs


Eridred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who dresses in brown turtlenecks beneath a red coat with violet slacks, she is not a threatening figure. Her chestnut hair is cut short. Her eyes are likewise brown.

Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.

History: She was born to loving parents in a slum to the south. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job; and to be a jeweler again

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Eridred Daerdahk, Female Dwarf Aristocrat 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)5 (-3)
Skills Athletics +2, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (6 gp). Sardonyx (30 gp). 1 Half-Plate.


Social Check DCs


Zephan Wish, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His broad hat is riddled with cuts and holes. His eyes are black and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Zephan Wish, Male Tiefling Fighter 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 7 (-2)14 (+2)
Skills Acrobatics +5, History +6
Senses Passive Perception 8
Languages Common, Infernal, Halfling, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Stanley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: Thomas hails from a village terrorized by giants. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in morningstar use. He has achieved small success as a Bowyer.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Thomas Stanley, Male Human Rogue 8
Medium (5'10") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +6, History +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Kite Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His lavender fur is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Mortician, Kite learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Kite Wind, Male Tabaxi Bard 12
Medium (6'1") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 85 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. Sardonyx (80 gp). Onyx (80 gp). Moss agate (6 gp). Chrysoberyl (40 gp). Moss agate (6 gp). Rock crystal (80 gp). Lapis lazuli (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Iados Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His white hair is unkempt and raggedy. He has a dull look in his black eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Family, Criminal record. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Iados Compassion, Male Tiefling Paladin 4
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs

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