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NPC Generator

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Advanced [show]


Baelitae Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. Her golden hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: This woman loves music and to teach people music more than just about anything. She does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.

Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Baelitae Caphaxath, Female Elf Monk 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Olivia Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears red leather gloves, a red jacket, and tight pants. She is muscular with a powerful set of arms. She has wavy red hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is overprotective of those who hire her services. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is wracked by social anxiety; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Guardian, Nature. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Olivia Brushgather, Female Halfling Druid 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Athletics +1, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 270 gp.


Social Check DCs


Merla Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered morningstar and tarnished trident as well. She is bald on top and has large chestnut tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.

Motivation: She is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Merla Swiftwhistle, Female Halfling Commoner 11
Small (2'9") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 43 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon, Auran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5

Possessions: 2700 gp. Freshwater pearl (15 gp). Brown-green garnet (90 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Amber (90 gp). Rock crystal (30 gp). Deep blue spinel (1400 gp). Deep green spinel (90 gp). Jet (90 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Dorn Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish silver hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly, Selfish. Bonds: Immigrant, Adventurer, Poor. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Dorn Beckwith, Male Half-Orc Commoner 13
Medium (6'1") Half-Orc, Chaotic Good (CR 13)
Armor Class 9
Hit Points 43 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Giant, Halfling, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +6

Possessions: 4000 gp. Pink pearl (70 gp). Black star sapphire (800 gp). Obsidian (7 gp). Rich purple corundum (800 gp). Sard (50 gp). Jade (70 gp). Violet garnet (1000 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Lapis lazuli (7 gp). Freshwater pearl (7 gp). 1 Medium magic item.


Social Check DCs


Vorka Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly warhammers and shortbows. Her hair is always cut to a buzz. Her green eyes are passionate and lively.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Unemployed business.

History: She was born in the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Vorka Dayton, Female Half-Orc Monk 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)15 (+2) 14 (+2)7 (-2)
Skills Athletics +6, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1000 sp. Amethyst (40 gp). Jet (40 gp). Moss agate (15 gp).


Social Check DCs


Falkrunn Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a red coat with green slacks. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a card on it. She sports brown long hair. Her ears are large.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Falkrunn Durthane, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 14 (+2)6 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Jabbie Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of death around his neck, and a scythe on his belt. His hair is greying and his face has many wrinkles. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jabbie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jabbie. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Fighting, Optimist. Bonds: Attractive, Religious, Criminal record. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Jabbie Musgraben, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hubert Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, marred by beers. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Hubert Sandoval, Male Half-Elf Bard 8
Medium (5'1") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Valida Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back auburn hair. She has gleaming, smiling gray eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic, Insane. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Valida Lutgehr, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 17 (+3)6 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Musical instrument.


Social Check DCs

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