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NPC Generator

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Advanced [show]


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man dresses well, typically a more casual-formal manner. His long white fur is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. Cask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Cask Candle, Male Tabaxi Warrior 5
Medium (6'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Religion +5, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small plains village. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Shy, PTSD. Bonds: Nature. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Adrik Dankil, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Akmen Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green tunic with white highlights, and long tan pants that bunch up around his shoes. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Bather business at a young age. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bather for hire.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Emotional. Bonds: Job, Enemies. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Akmen Fear, Male Tiefling Ranger 5
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Torinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brass crest is lengthy and is close to two feet long. His half smiles and gold eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Torinn Nemmonis, Male Dragonborn Monk 6
Medium (6'7") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Shanairla Holimion, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her nunchaku. She is tall, broad shouldered and powerfully built. Her silver hair is matted, messy, and big. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions; and find a way to reverse the transformation of her sister

Flaws: Ugly, Addict. Bonds: Religious, Family. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Shanairla Holimion, Female Elf Barbarian 12
Medium (5'0") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 81 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Performance +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). An abacus with copper, silver and gold markers (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Morley, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bald on top and has large chestnut tufts of hair around her ears. Her thin eyebrows rest above her beady green eyes.

Personality: She acts crazy and hedonistic. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of northern immigrants she idolized her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She left for the north, certain she would find work there.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Elizabeth Morley, Female Human Cleric 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20000 cp. Lapis lazuli (4 gp). Violet garnet (1100 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His moppish white hair is in a traditional bowl cut. He has blue eyes and a tan hat with a blue feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roondar took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Family, Nature. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Roondar Ironhide, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 6000 cp. Azurite (9 gp). Smoky quartz (50 gp). Onyx (50 gp). 4 Smokesticks. 4 Smokesticks. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Marigold Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She usually wears her white robe and has her whip always slung over her shoulder. Her blonde hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised by priests from a young age. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to be a mercenary again

Flaws: Ugly. Bonds: Has a crush, Job, Religious, Mentor. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Marigold Wildheart, Female Halfling Paladin 12
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 117 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Elven, Celestial, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: Blue quartz (4 gp). Peridot (60 gp).


Social Check DCs


Driindar Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green coat over a grey low-cut shirt, and a Stetson hat upon her head. Her long green crest is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she has a rivalry with the church that dominates her actions

Flaws: Insomniac, Selfish, Forgetful. Bonds: Religious, Enemies. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Driindar Caavylteradyn, Female Dragonborn Warrior 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills History +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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